Apr 03, 2026  
2025-2026 Academic Catalog 
    
2025-2026 Academic Catalog [ARCHIVED CATALOG]

Course Descriptions


Definitions:

Prerequisites: A course that must be taken prior to a given course.
Co-requisites: A course that must be taken at the same time as a given course.

Course textbooks and materials lists are provided in the online catalog as a convenience to students and every effort is made to keep this information up to date, although changes and updates can happen just prior to the start of term or at any time. In general, if there is no required/recommended text listed, the acquisition of a text is not required and information will likely be contained within your course content in the LMS. Some requirements may vary based on course modality or instructor. Your unique course syllabus and course welcome letters will contain the most up-to-date information each term. If you have questions regarding requirements for your particular course and section, please contact your individual instructor(s).

Text and Materials: For supplies or supply kits, please use this link to access the Spectrum store. https://spectrum-the-rmcad-store.shoplightspeed.com/

Students may access the Simple Syllabus course Syllabus Library for courses offered beginning in January 2020 at https://rmcad.simplesyllabus.com/. Use your RMCAD LMS credentials for login. You must have an active RMCAD email account to access the syllabus library. Search courses for information on the most recent text/material information, but be aware that requirements may change from one term to the next.

 

 

Art Education

  
  • AE 1113 - Ceramics for Educators: Independent Studio


    Credits: 3
    Course Type: Lecture

    This course provides an introduction to ceramics through the lens of historical practices, contemporary approaches, studio safety, and hands-on clay-forming exercises. Glaze application and kiln firing will be covered through lectures, providing a contextual knowledge of these processes. Upon successful completion of this course, students will have a foundational understanding of ceramics and be able to further pursue individual interests as needed in their personal studio practice and future teaching responsibilities.

    Prerequisites: FD 2130 - 3D Design: Space + Materiality  

    Notes: (Formerly used AE 1111 Ceramics for Educators II: Glaze + Firing, AE 1110 Ceramics for Educators I: Clay)


    Course Learning Outcomes:
    • Demonstrate the application of introductory clay forming methods.
    • Define introductory ceramic vocabulary.
    • Identify foundational safety requirements regarding ceramic material and equipment use. 
    • Describe the main steps within the ceramic process.

    AE 1113 Course Learning Outcomes Rubric   

     

Credits: 3
  
  • AE 1160 - Printmaking for Educators


    Credits: 3
    Course Type: Studio

    This introductory-level course provides basic skills and conceptual ideas of printmaking. Printmaking for Educators emphasizes the exploration of traditional and contemporary printmaking techniques with an emphasis on non-toxic methods that can be adapted to the K-12 classroom. Students learn core fundamental technical skills including but not limited to: linocuts, relief collagraphs, and various monotype techniques. Upon successful completion of this course, students will have gained knowledge in the techniques, materials, and proper use of printmaking equipment, which can be translated into a K-12 curriculum. 

    Prerequisites: FD 1020 - 2D Design: Elements + Principles  

    Notes: Online Only.

     




    Course Learning Outcomes:
    • Define basic printmaking skills and ideas that can be translated into a K-12 classroom. 
    • Illustrate conceptual ideas through printmaking processes. 
    • Recognize historical and contemporary processes, concepts, and issues that inform the field of printmaking through project work.  
    • Identify safe handling, storage, and responsible ecological and biological disposal of printmaking inks and chemicals.

    AE 1160 Course Learning Outcomes Rubric  

     

Credits: 3
  
  • AE 1170 - Sculpture for Educators


    Credits: 3
    Course Type: Studio

    This introductory-level course investigates basic skills and conceptual ideas within sculpture through a wide variety of processes and materials. Students engage in creative possibilities through a three-fold approach: process as critical thinking, attention to materials, and knowledge of contemporary and historical sculpture artists as they relate to a K-12 curriculum. Upon successful completion of this course, students demonstrate the ability to use a variety of materials to create sculptural work with techniques that can be translated to a K-12 classroom. Further, students effectively articulate their conceptual ideas through class critiques and written reflection. 

     

    Prerequisites: FD 2130 - 3D Design: Space + Materiality  

    Course Learning Outcomes:

    • Demonstrate application of basic sculpture techniques used to create three-dimensional work. 
    • Recognize contemporary and historical sculpture work.
    • Define basic sculpture skills and conceptual ideas that can be translated into a K-12 classroom. 
    • Identify safety requirements for sculptural materials and tools used in a K-12 classroom. 
    • Illustrate effective communication of conceptual ideas through class critiques and written assignments.  

    AE 1170 Course Learning Outcomes Rubric   

Credits: 3
  
  • AE 2000 - Art Education Sophomore Portfolio Review


    Credits: 0
    Course Type: Portfolio Review

    Students who have completed 45-60 credit hours participate in a sophomore-level portfolio review to ensure they are ready to proceed in the Art Education department. A professional portfolio of work from introductory Art Education and Foundations courses is presented by the student in an online format. This review addresses developing skills, total field experience hours, a review of aptitudes necessary for teaching in a K-12 environment, and a required fingerprint-based background check. 

    Prerequisites: AE 2215 - Introduction to Art Education AE 2220 - Philosophy of Art + Education AE 2230 - Psychology of Creativity AE 2241 - Design for Learning  

    Notes: This course is Pass/Fail.


    Course Learning Outcomes:
    • Students exhibit their learning and development in the field of Art Education and foundational art skills through the creation of an online portfolio. Portfolios reflect growing knowledge of the content, central concepts, and inquiry studied in their introductory Art Education courses and Foundations courses.
    • Students express professionalism and high standards for the field of Art Education through the presentation and review of their portfolios.
    • Students are knowledgeable and reflective in their own artistic practice in order to instruct students in the process of art making.

    AE 2000 Course Learning Outcome Rubric    

Credits: 0
  
  • AE 2215 - Introduction to Art Education


    Credits: 3
    Course Type: Lecture

    In this introductory course, students will research current approaches and theories that examine ways in which Arts Education impacts learning in the K-12 environment. Covering topics in the Learning/Creating Process, Curriculum Design, and Assessment, students will begin to formulate practical approaches for the Art Educator’s role in students’ learning. Students focus on skills necessary for success as an educator, combined with classroom observations, that will prepare them for continued growth in their AE program experiences. Upon successful completion of this course, students will gain the knowledge to engage in learning and teaching as a reflective and active process. Students are required to complete a fingerprint-based background check with the FBI and submit their results over email or in person to the Placement Coordinator. If this step is not complete by the end of the course term, the student will have a scheduling hold placed on their account and they will be unable to register for Art Education courses (except for AE1113, AE1160, and AE1170). Upon submission of the fingerprint results to the Placement Coordinator, the registration hold will be removed.

    Prerequisites: Art Education major or permission from the department Chair.

    Notes: (Formerly AE 2210 Introduction to Art Education)


    Course Learning Outcomes:
    • Students apply research and current K-12 art education approaches to the development of lessons that connect to a variety of content areas/disciplines and emphasize literacy and mathematics.
    • Students examine ways in which learning takes place in K-12 art education.
    • Students link professional growth to professional goals through the reflection and observation of K-12 art education pedagogy.
    • Students follow motivation and encouragement techniques used in K-12 Art education classrooms to pursue appropriate forms of self-expression in visual and other arts.

    AE 2215 Course Learning Outcome Rubric  

Credits: 3
  
  • AE 2220 - Philosophy of Art + Education


    Credits: 3
    Course Type: Lecture

    Field experience hours: 10 hours in a public or private school setting. In this introductory art education course, students discuss and analyze philosophical questions to build knowledge of content, concepts, and inquiry in the field of art education. Through the study and evaluation of current developmental science and educational theories, students reflect on art and art education as it connects to students’ holistic learning process. Students will develop interdisciplinary unit lessons and reflect on their field experiences to begin constructing their own personal connections to art and learning. Upon successful completion of this course, students will have developed an individualized philosophy of art and education.

    Prerequisites: AE 2215 - Introduction to Art Education ; must be an Art Education major

    Course Learning Outcomes:
    • Students build knowledge of content, concepts, and inquiry through the examination of current issues and approaches in the field of K-12 Art Education.
    • Students study and evaluate current K-12 developmental science and educational theories about the ways in which learning takes place - including levels of intellectual, physical, social, and emotional development of their students.
    • Students engage with the field of K-12 Art Education through teaching observations and involvement in professional organizations. Students develop a personal teaching K- 12 Art Education philosophy.
    • Students examine the dual role of the Artist + Educator and how they connect to their own practice.

    AE 2220 Course Learning Outcomes Rubric   

Credits: 3
  
  • AE 2230 - Psychology of Creativity


    Credits: 3
    Course Type: Lecture

    Field experience hours: 10 hours in a public or private school setting. This course offers an in-depth study of the aspects of the human personality that support or block creative impulses. The material includes discussions of well-known creative people in all disciplines, including science, literature, music, and art. Students examine how positive and negative aspects of personality influence creative people’s work. Students explore the influence of culture and social standards on creativity and further understand their own personal creative processes and style. Upon successful completion of this course, students are able to apply the principles of psychology to the process of creativity. Through assignments, papers, observations, fieldwork, and readings, students learn of the complexity of creative thinking and how it applies to K-12 art education.

    Prerequisites: Completion of 30+ credits.

    Course Learning Outcomes:
    • Students reflect on their own personal creative processes in order to support the development of critical thinking and problem-solving skills in their instruction and classroom environment.
    • Students explore the ways in which artists create personal meaning in art and are able to incorporate personal processes and reflections on “creativity” into their instructional practice.
    • Students develop learning experiences (lessons/activities) that foster creative growth in discourse, connections, and personal exploration of the creative process.
    • Students examine the objective and subjective components of what makes creativity and apply them to their teaching philosophy in order to engage in knowledgeable discourse about the purpose and value of art to the individual and society.

    AE 2230 Course Learning Outcomes Rubric   

Credits: 3
  
  • AE 2241 - Design for Learning


    Credits: 3
    Course Type: Lecture

    Field Experience hours: 5 hours in a public or private school setting. In this introductory course, students assess and respond to the complex, dynamic environment created through technology in the K-12 environment. In theory and practice, students are able to utilize technology in appropriate areas in the learning process. Through this critical analysis of technology, students will develop a personal understanding and application of technology in their role as educators in modern-day society. Upon successful completion of the course, students will have developed an online portfolio website to utilize throughout the AE program.

    Prerequisites: AE 2215 - Introduction to Art Education ; must be an Art Education major

    Notes: (Formerly, AE2240 Instructional Technology, AE 3210 Instructional Technology)


    Course Learning Outcomes:
    • Students utilize Colorado Visual Arts Academic Standards in designing and developing instructional tools.
    • Students assess the role of technology in education based on knowledge of the ways in which learning takes place, including the levels of intellectual, physical, social, and emotional development of students.
    • Students develop authentic learning experiences that integrate and utilize appropriate, available technology.
    • Students reflect on the development of critical- thinking and problem-solving skills through the incorporation of technology in the learning process.
    • Students are able to respond to a complex, dynamic environment through technology in their instructional practice.

    AE 2241 Course Learning Outcomes Rubric  

Credits: 3
  
  • AE 3000 - Art Education Junior Portfolio Review


    Credits: 0
    Course Type: Portfolio Review

    Students who have completed 75 - 80 credit hours participate in a portfolio review to ensure they are progressing adequately in the Art Education department. A professional portfolio of work from Sophomore and Junior Art Education courses is presented by the student in an online format. This review addresses total field experience hours, a review of aptitudes necessary for teaching in a K-12 environment, a required third fingerprint-based background check, and Student Teaching Placement options. This Junior Portfolio Review may be taken in addition to Emphasis Junior Portfolio Reviews.

     

    Prerequisites: AE 2000 - Art Education Sophomore Portfolio Review , AE 3221 - Equity in Learning , and AE 3241 - Critical Issues in Art Education . Must be taken prior to AE 3263 - Methods of Art Education, K-12 Part I  .

    Notes: This course is Pass/Fail.




    Course Learning Outcomes:
    • Students exhibit their learning and development in the field of Art Education through the creation of an online portfolio. Portfolios reflect growing knowledge of the content, central concepts, and inquiry studied in their introductory Art Education courses.
    • Students demonstrate professionalism and high standards for the field of art education through the presentation and review of their portfolios.
    • Students are knowledgeable and reflective in their own artistic practice in order to instruct students in the process of art making.

    AE 3000 Course Learning Outcomes Rubric  

Credits: 0
  
  • AE 3221 - Equity in Learning


    Credits: 3
    Course Type: Lecture

    Field experience hours: 23 clock hours in a public or private school setting. In this critical issues course, students examine diversity and equity in current K-12 Education. Through readings, reflections, and conversations, students examine the roles that race and biases play in our art rooms and schools. Students will strengthen their instructional practice with strategies and approaches connected to major theories, concepts, and research related to culture, diversity, and equity in order to support academic access and opportunity. Upon successful completion of this course, students will have developed a contemporary art unit plan focused on ELL (English Language Learners) instructional strategies.

    Prerequisites: AE 2220 - Philosophy of Art + Education ; AE 2230 - Psychology of Creativity ; AE 2241 - Design for Learning ; must be an Art Education major

    Notes: (Formerly AE3220 Teaching in a Multicultural Environment)


    Course Learning Outcomes:
    • Students will examine diversity and equity through readings, reflections, and conversations on the roles that race and biases play in our art rooms and schools.
    • Students apply new understandings to their instructional practice by adapting their teaching for the benefit of all students, including those with diverse needs and interests, ability levels, and differences.
    • Students develop a contemporary art unit of study about the history of art and cultures, with an emphasis on: (a) the contributions of the arts to the development of civilization and culture. (b) the relationship of the arts to the culture/society in which they originated. (c) the influence of the arts on subsequent and current culture(s). (d) how the arts are an academic discipline that can relate, connect and transfer to a multitude of life experiences, subjects, and disciplines such as math, science; reading, writing and communicating; and social studies.
    • Students utilize motivation and encouragement in students through instructional strategies used in the classroom.
    • Students are knowledgeable in, understand, and able to apply the major theories, concepts, and research related to culture, diversity, and equity in order to support academic access and opportunity for Culturally and/or Linguistically Diverse (CLD) student populations.
    • Students apply an understanding of culture, diversity, and equity through classroom reflections and developed units.

    AE 3221 Course Learning Outcomes Rubric    

Credits: 3
  
  • AE 3241 - Critical Issues in Art Education


    Credits: 3
    Course Type: Lecture

    Field experience hours: 20 clock hours in a public or private school setting.

    In this survey course, students will explore some of the most critical issues in art education today. Topics, at a minimum, will include supporting literacy in the art classroom and working with special populations, including English language learners and students with different learning needs. Other topics in the course will address new and emerging issues within arts education. Upon successful completion of this course, students will design a unit plan for a specific group of learners with varying needs in a case study format.

    Prerequisites: AE 2220 - Philosophy of Art + Education ; AE 2230 - Psychology of Creativity ; AE 2241 - Design for Learning : must be an Art Education major

    Notes: (Formerly AE3240 Reading in the Content Area)




    Course Learning Outcomes:
    • Students examine English Learning Standards and K-12 Visual Arts Standards in contemporary art education.
    • Students assess diversity and citizenship in the K-12 art education curriculum and how it impacts the community. Students reflect on how K-12 student relationships are developed through citizenship.
    • Students model effective communication with K-12 teachers as they complete Field Experience hours.
    • Students reflect on their goals as art education teachers. Students reflect on their goals as leaders in a K-12 art education environment.
    • Students reflect on assessment and its effectiveness in an art education environment, including how to modify assessment practices to meet diverse needs and interests.
    • Students design art lessons that support the needs of special populations, including specific instructional strategies and differentiation designed to meet the needs of a specific group of students.

    AE 3241 Course Learning Outcomes Rubric   

Credits: 3
  
  • AE 3263 - Methods of Art Education, K-12 Part I


    Credits: 3
    Course Type: Lecture

    Field experience hours: 66 clock hours in a public or private school setting.

    This course provides students the opportunity to synthesize their learning before going into the field as student teachers. This methods class puts theory and planning into practice. Students will participate in a fieldwork practicum in this course and author and instruct standards-based units that effectively combine their practice as artists, their knowledge as educators, and their Liberal Arts courses. Students will apply the elements of curriculum design, lesson/unit plans, accommodations, modifications, and assessment strategies as part of their own action research in the field. Students model and demonstrate the skills intrinsic to the lesson, participate in the process and create the art product resulting from the lesson objectives. Students will understand what it means to be part of a professional learning environment, based on common inquiry, personal reflections, and peer feedback. Research and investigations of student diversity, multicultural objectives, learning styles, and exceptionality are incorporated into practical applications. Upon successful completion of this course, students will develop a professional portfolio that demonstrates the findings of their research as it relates to their teaching philosophy, methods, and strategies for developing art programs for the K-12 student, instructional objectives, lessons, and unit plans using a variety of media, and personal reflection based on classroom practice.

    Prerequisites: AE 3221 - Equity in Learning ; AE 3241 - Critical Issues in Art Education ; AE 3000 - Art Education Junior Portfolio Review  ; must be an Art Education major.

    Notes: This course is taken the term directly prior to Student Teaching.

    (Formerly AE 3261 Methods of Art Education, K-12 Part I; 2 credits each)




    Course Learning Outcomes:
    • Students evaluate the interconnection of instruction and lessons that align with the Colorado Academic Standards. Students examine districts expectations for organized plan of instruction. Students reflect on the inclusion of Literacy and Math in an art classroom.
    • Students compare formal and informal methods to assess K- 12 student learning and how to use that assessment to provide developmentally appropriate feedback. Students use assessment to inform planning and instruction.
    • Students demonstrate professionalism in their Field Experience. Students reflect on ethical conduct in a K-12 school environment. Students integrate reflection as a leadership tool.
    • Students create art lessons that guide K-12 students to: (a) find historical meaning in works of art, (b) recognize personal connections in works of art, and (c) engage in critical thinking in works of art. Students create art lessons that include but are not limited to the language used to examine the processes in works of art and problem-solving techniques.
    • Students create art lessons that address the preparation, research, safety, interrelationships, processes, and materials applicable to areas of specialization in Visual Arts. Students create lessons that are developmentally age/grade appropriate.
    • Students create art lessons that include contemporary/historical art history, and relationships between art and culture, and demonstrate hard and soft skills across curriculums.
    • Students create lessons that demonstrate knowledge of Culturally and/or Linguistically Diverse (CLD) standards.
    • Students assess Culturally and/or Linguistically Diverse (CLD) standards used in K-12 classrooms through a case study.

    AE 3263 Course Learning Outcomes Rubric   

Credits: 3
  
  • AE 3264 - Methods of Art Education, K-12 Part II


    Credits: 3
    Course Type: Lecture

    Field experience hours: 66 clock hours in a public or private school setting.

    This course provides students the opportunity to synthesize their learning before going into the field as student teachers. This methods class puts theory and planning into practice. Students will participate in a fieldwork practicum in this course and author and instruct standards-based units that effectively combine their practice as artists, their knowledge as educators, and their Liberal Arts courses. Students will apply the elements of curriculum design, lesson/unit plans, accommodations, modifications, and assessment strategies as part of their own action research in the field. Students model and demonstrate the skills intrinsic to the lesson, participate in the process, and create the art product resulting from the lesson objectives. Students will understand what it means to be part of a professional learning environment, based on common inquiry, personal reflections, and peer feedback. Research and investigations of student diversity, multicultural objectives, learning styles, and exceptionality are incorporated into practical applications. Upon successful completion of this course, students will develop a professional portfolio that demonstrates the findings of their research as it relates to their teaching philosophy, methods, and strategies for developing art programs for the K-12 student, instructional objectives, lessons, and unit plans using a variety of media, and personal reflection based on classroom practice.

    Prerequisites: AE 3263 - Methods of Art Education, K-12 Part I ; must be an Art Education major.

    Notes: This course is taken the term directly prior to Student Teaching.

    (Formerly AE 3262 Methods of Art Education, K-12 Part II; 2 credits each)

    -This course uses the same textbooks from AE 3263.




    Course Learning Outcomes:
    • Students evaluate the interconnection of instruction and lessons that align with the Colorado Academic Standards. Students examine districts’ expectations for an organized plan of instruction. Students reflect on the inclusion of Literacy and Math in an art classroom.
    • Students compare formal and informal methods to assess K-12 student learning and how to use that assessment to provide developmentally appropriate feedback. Students use assessment to inform planning and instruction.
    • Students demonstrate professionalism in their Field Experience. Students reflect on ethical conduct in a K-12 school environment. Students integrate reflection as a leadership tool.
    • Students create art lessons that guide K-12 students to: (a) find historical meaning in works of art, (b) recognize personal connections in works of art, and (c) engage in critical thinking in works of art. Students create art lessons that include but are not limited to the language used to examine the processes in works of art and problem-solving techniques.
    • Students create art lessons that address the preparation, research, safety, interrelationships, processes, and materials applicable to areas of specialization in Visual Arts. Students create lessons that are developmentally age/grade-appropriate.
    • Students create art lessons that include contemporary/historical art history, and relationships between art and culture, and demonstrate hard and soft skills across curriculums.
    • Students create lessons that demonstrate knowledge of Culturally and/or Linguistically Diverse (CLD) standards.
    • Students assess Culturally and/or Linguistically Diverse (CLD) standards used in K-12 classrooms through a case study.

    AE 3264 Course Learning Outcomes Rubric 

Credits: 3
  
  • AE 3281 - Assessing Learning + Teaching


    Credits: 3
    Course Type: Lecture

    The course introduces a wide variety of approaches to assessment, both traditional and alternative. The study includes quantitative and qualitative methods for assessing student performance in art and design, as well as course and program effectiveness. Basic statistical principles are introduced and applied within the assessment process. Proficiencies are determined by measuring the student’s ability to organize data; plan teaching effectiveness; devise and demonstrate assessment, and evaluate instruments and methodologies. Upon successful completion of this course, students will have learned basic statistical methods for data collection and analysis for the purpose of assessing teaching and learning in K-12 schools. Students will also become familiar with how to assess their own teaching skills and recognize the importance and methods of assessing student learning in the classroom.

    Prerequisites: AE 3241 - Critical Issues in Art Education ; must be an Art Education major.

    Notes: (Formerly AE3280 Statistics: Assessing Learning + Teaching)


    Course Learning Outcomes:
    • Students build a conceptual understanding of the Colorado Visual Arts Standards and are able to successfully incorporate them into their developed units, objectives, and assessments.
    • Students develop formal and informal methods to assess learning and provide feedback in order to improve their planning and instruction to support the development of critical thinking and problem-solving skills.
    • Students express high standards for professional conduct through the development and incorporation of educational research design in the field of art education.
    • Students develop appropriate critique processes to utilize in their classrooms.
    • Students construct formative and summative assessments in order to best inform their instructional practice.
    • Students apply basic statistical analysis methods to describe trends in student assessment results.

    AE 3281 Course Learning Outcomes Rubric      

Credits: 3
  
  • AE 4246 - Learning Environments


    Credits: 3
    Course Type: Lecture

    Field Experience hours: 10 hours in a public or private school setting.

    The goal of this course is to enable teacher candidates to design, organize, and facilitate successful learning environments. Students will observe, document, devise, and discuss effective teacher routines that encourage high standards of student involvement in classroom activities. Students will investigate how high-quality instruction can facilitate learning environments where all students can learn and succeed. Proficiencies are determined by the student’s ability to plan and communicate clear expectations, use time efficiently, organize a classroom, and facilitate materials distribution, cleanup, and project storage. Legal rights, due process, and school governance augment the course objectives.

    Prerequisites: AE 3221 - Equity in Learning ; AE 3241 - Critical Issues in Art Education ; must be an Art Education major

    Notes: (Formerly AE4245 Classroom Management)




    Course Learning Outcomes:
    • Students design and assess tools and techniques to establish a safe, inclusive and respectful K-12 learning environment for a diverse population of students, incorporating trauma-informed instructional strategies and behavioral health support as appropriate.
    • Students design lessons that incorporate opportunities for K-12 students to work in teams and develop leadership skills.
    • Students explain family engagement strategies and their role in establishing a learning environment.
    • Students demonstrate effective communication as professionals.

    AE 4246 Course Learning Outcomes Rubric    

Credits: 3
  
  • AE 4256 - Student Teaching I


    Credits: 6
    Course Type: Lecture

    Field experience hours: 300 clock hours in a public or private K-12 school setting.

    This is an extended field experience practicum and mentorship completed during the final term of the AE program. The student teacher spends eight weeks in an elementary or secondary school setting. The student teacher is observed, guided, and coached by a cooperating teacher in an accredited public or private school and a supervising teacher from the college. The cooperating teacher has a minimum of three years of experience in teaching art. Responsibility for taking over the teaching by the RMCAD student teacher is gradually increased, allowing growth in a safe, supervised environment. The student teacher keeps a reflective journal and learning portfolio as an assessment instrument and a future resource. Feedback is consistently given and documented.

    Prerequisites: AE 3263 - Methods of Art Education, K-12 Part I  

    Submission, to the Placement Coordinator, of RMCAD Observation Log with 200 observation hours accurately documented.

    Corequisites: AE 4933 - Student Teaching Seminar Part I  

    Notes: A summative evaluation of the student teacher’s performance establishes proficiencies, which are translated into a Pass/Fail grade. AE 4933 Student Teaching Seminar Part I   is taken concurrently. (Formerly AE 4250, AE4255 Student Teaching: Elementary)




    Course Learning Outcomes:
    • Students demonstrate confidence in the content they are teaching in their Student Teacher Placement.
    • Students design tools and techniques to establish a safe, inclusive and respectful K-12 learning environment for a diverse population of students.
    • Students design and deliver effective instruction, while supporting an environment that facilitates learning for K-12 students at their Student Teaching Placement.
    • Students model professionalism through ethical conduct, reflection, and leadership at their Student Teacher Placement.
    • Students examine the dual role of the Artist + Educator and how they connect to their own practice.
    • Students create art lessons that guide K-12 students to: (a) find historical meaning in works of art, (b) recognize personal connections in works of art, and (c) engage in critical thinking in works of art. Students create art lessons that include but are not limited to the language used to examine the processes in works of art and problem-solving techniques.
    • Students create art lessons that address the preparation, research, safety, interrelationships, processes, and materials applicable to areas of specialization in Visual Arts. Students create lessons that are developmentally age/grade-appropriate.
    • Students develop contemporary art lessons that emphasize: (a) the contributions of the arts to the development of civilization and culture. (b) the relationship of the arts to the culture/society in which they originated. (c) the influence of the arts on subsequent and current culture(s). (d) how the arts are an academic discipline that can relate, connect and transfer to a multitude of life experiences, subjects, and disciplines such as math, science; reading, writing, and communicating; and social studies.
    • Students develop appropriate critique processes to utilize in their Student Teaching Placement.
    • Students follow motivation and encouragement techniques used in K-12 Art education classrooms to pursue appropriate forms of self-expression in visual and other arts.
    • Students develop advanced K -12 instruction where appropriate.
    • Students reflect on assessment and its effectiveness in an art education environment.
    • Students are knowledgeable in, understand, and able to apply the major theories, concepts, and research related to culture, diversity, and equity in order to support academic access and opportunity for Culturally and/or Linguistically Diverse (CLD) student populations.

    AE 4256 Course Learning Outcomes Rubric   

Credits: 6
  
  • AE 4266 - Student Teaching II


    Credits: 6
    Course Type: Lecture

    Field experience hours: 300 clock hours in a public or private K-12 school setting.

    This is an extended field experience practicum and mentorship completed during the final term of the AE program. The student teacher spends eight weeks in an elementary or secondary school setting, whichever level was not the focus in AE4256 Student Teaching I. The student teacher is observed, guided, and coached by a cooperating teacher in an accredited public or private school and a supervising teacher from the college. The cooperating teacher has a minimum of three years of experience in teaching art. Responsibility for taking over the teaching by the RMCAD student teacher is gradually increased, allowing growth in a safe, supervised environment. The student teacher keeps a reflective journal and learning portfolio as an assessment instrument and a future resource. Feedback is consistently given and documented.

    Prerequisites: AE 4256 - Student Teaching I  

    Corequisites: AE 4934 - Student Teaching Seminar Part II  

    Notes: A summative evaluation of the student teacher’s performance establishes proficiencies, which are translated into a Pass/ Fail grade.  AE 4934 - Student Teaching Seminar Part II  is taken concurrently. (Formerly AE 4260, AE4265 Student Teaching: Secondary)




    Course Learning Outcomes:
    • Students demonstrate confidence in the content they are teaching in their Student Teacher Placement.
    • Students design tools and techniques to establish a safe, inclusive and respectful K-12 learning environment for a diverse population of students.
    • Students design and deliver effective instruction, while supporting an environment that facilitates learning for K-12 students at their Student Teaching Placement.
    • Students model professionalism through ethical conduct, reflection, and leadership at their Student Teacher Placement.
    • Students examine the dual role of the Artist + Educator and how they connect to their own practice.
    • Students create art lessons that guide K-12 students to: (a) find historical meaning in works of art, (b) recognize personal connections in works of art, and (c) engage in critical thinking in works of art. Students create art lessons that include but are not limited to the language used to examine the processes in works of art and problem-solving techniques.
    • Students create art lessons that address the preparation, research, safety, interrelationships, processes, and materials applicable to areas of specialization in Visual Arts. Students create lessons that are developmentally age/grade-appropriate.
    • Students develop contemporary art lessons that emphasize: (a) the contributions of the arts to the development of civilization and culture. (b) the relationship of the arts to the culture/society in which they originated. (c) the influence of the arts on subsequent and current culture(s). (d) how the arts are an academic discipline that can relate, connect and transfer to a multitude of life experiences, subjects, and disciplines such as math, science; reading, writing and communicating; and social studies.
    • Students develop appropriate critique processes to utilize in their Student Teaching Placement.
    • Students follow motivation and encouragement techniques used in K-12 Art education classrooms to pursue appropriate forms of self-expression in visual and other arts.
    • Students develop advanced K -12 instruction where appropriate.
    • Students reflect on assessment and its effectiveness in an art education environment.
    • Students are knowledgeable in, understand, and able to apply the major theories, concepts, and research related to culture, diversity, and equity in order to support academic access and opportunity for Culturally and/or Linguistically Diverse (CLD) student populations.

    AE 4266 Course Learning Outcomes Rubric  

Credits: 6
  
  • AE 4933 - Student Teaching Seminar Part I


    Credits: 1
    Course Type: Lecture

    This capstone, culminating course is taken concurrently with the student teaching course AE 4256 . Student teachers share experiences, challenges, celebrations, concerns, and strategies from their student teaching assignments. The course content is based on real-life, ethnographic experiences and events that impact philosophy, theory, and practice. Other seminar objectives include career opportunities, interview strategies, resume critique, advising on the students’ action research project that culminates in a Teacher Work Sample document, and portfolio assessment. Proficiencies are determined by quantity of participation and quality of shared insights, observable application of discussions and solutions, and the demonstration of knowledge, skills, and strategies that make up the content of all art education and education coursework.

    Corequisites: AE 4256 - Student Teaching I  

    Notes: Senior portfolio review Part I included.

    (Formerly AE 4935 Student Teaching Seminar)




    Course Learning Outcomes:
    • Students demonstrate confidence in the content they are teaching in their first Student Teacher Placement.
    • Students support safe, inclusive, and respectful learning environments established at their first Student Teaching Placement.
    • Students design and deliver effective instruction, while supporting an environment that facilitates learning for K-12 students at their first Student Teaching Placement.
    • Students model professionalism through ethical conduct, reflection, and leadership at their first Student Teacher Placement.

    AE 4933 Course Learning Outcomes Rubric   

Credits: 1
  
  • AE 4934 - Student Teaching Seminar Part II


    Credits: 1
    Course Type: Lecture

    This capstone, culminating course is taken concurrently with the student teaching course AE 4266 . Student teachers share experiences, challenges, celebrations, concerns, and strategies from their student teaching assignments. The course content is based on real-life, ethnographic experiences and events that impact philosophy, theory, and practice. Other seminar objectives include career opportunities, interview strategies, resume critique, advising on the students’ action research project that culminates in a Teacher Work Sample document, and portfolio assessment. Proficiencies are determined by the quantity of participation and quality of shared insights, observable application of discussions and solutions, and the demonstration of knowledge, skills, and strategies that make up the content of all art education and education coursework.

    Prerequisites: AE 4933 - Student Teaching Seminar Part I  

    Corequisites: AE 4266 - Student Teaching II  

    Notes: Senior portfolio review Part II included.

    (Formerly AE 4935 Student Teaching Seminar)




    Course Learning Outcomes:
    • Students demonstrate confidence in the content they are teaching in their first Student Teacher Placement.
    • Students support safe, inclusive, and respectful learning environments established at their first Student Teaching Placement.
    • Students design and deliver effective instruction, while supporting an environment that facilitates learning for K-12 students at their first Student Teaching Placement.
    • Students model professionalism through ethical conduct, reflection, and leadership at their first Student Teacher Placement.

    AE 4934 Course Learning Outcomes Rubric   

Credits: 1

Art History

  
  • AH 1110 - Art Historical Methods + Theories


    Credits: 3
    Course Type: Lecture

    In the first of the sequence of three required courses in the history of art, students will be introduced to methodologies and critical theories specific to or used most by the discipline. Students will explore, discuss and knowledgeably write about a variety of different methodological and theoretical approaches to the interpretation of art and visual culture through a critical examination of scholarly texts, both historical and contemporary. Critical theories discussed may include: Marxism, Feminism, Postcolonial Theory, Critical Race Theory, Queer Theory, Postmodernism, and others relevant to the discipline of art interpretation. Upon successful completion of this course, students will recognize and apply various art historical methodologies and theoretical applications through weekly readings, writing assignments, class discussions, and presentations.

    Prerequisites: EN 1111 - Composition II  or AE 2220 Philosophy of Art + Education  for Art Education majors

    Notes: (Formerly AH 1110 Art Historical Methods + History)


    Course Learning Outcomes:
    • Recognize and apply different art historical methodologies, including formal analysis, and critical, social, and theoretical approaches to understanding different perspectives of art interpretation through various types of class assignments.
    • Demonstrate critical visual thinking skills through class discussions and assignments that challenge assumptions, contextualize information, identify problems, and conceptualize responses to topics within the history of the discipline.
    • Write effectively with a thesis, supporting evidence, clarity, organization, and correct grammar, syntax, spelling, a conclusion, and successfully applied the Chicago Manual of Style in-class assignments and projects.

    AH 1110 Course Learning Outcomes Rubric     

Credits: 3
  
  • AH 1120 - Global Art History I: Prehistory to c.1300


    Credits: 3
    Course Type: Lecture

    In the second of the sequence of three required courses in the history of art, students will critically examine global visual culture, artworks, and monuments from prehistory through c.1300CE. Students will learn and apply formal analysis and other interpretive art historical methodologies to identify and interpret the production of art and visual culture through the analysis of cultural and stylistic characteristics, contextual functions and influences, cultural values, and historical reception. Upon successful completion of this course, students will identify and analyze works of global art and visual culture from prehistory to c.1300CE through the application of formal analysis and various other art historical methodologies.

    Prerequisites: AH 1110 - Art Historical Methods + History  

    Notes: (This Art History requirement formerly fulfilled by AH 1100 Art History I: Ancient to Medieval)


    Course Learning Outcomes:
    • Demonstrate recognition and apply understanding of the production, cultural and stylistic characteristics, contextual functions and influences, cultural values, and historical reception of global art and visual culture, prehistory - c.1300CE through completion of class assignments.
    • Demonstrate critical visual thinking skills through class discussions and assignments that challenge assumptions, contextualize information, identify problems, and conceptualize responses to global art and visual culture, prehistory to c.1300CE.
    • Write effectively with a thesis, supporting evidence, clarity, organization, and correct grammar, syntax, spelling, a conclusion, and successfully applied the Chicago Manual of Style in-class assignments and projects.

    AH 1120 Course Learning Outcomes Rubric    

Credits: 3
  
  • AH 1130 - Global Art History II: c.1300 to c.1980


    Credits: 3
    Course Type: Lecture

    In the last of the sequence of three required courses in the history of art, students will critically examine global visual culture, artworks, and monuments from c.1300CE through c.1980CE. Students will learn and apply formal analysis and other interpretive art historical methodologies to identify and interpret the production of art and visual culture through the analysis of cultural and stylistic characteristics, contextual functions and influences, cultural values, and historical reception. Upon successful completion of this course, students will identify and analyze works of global art and visual culture from prehistory to c.1300CE through the application of formal analysis and various other art historical methodologies.

    Prerequisites: AH 1120 - Global Art History I: Prehistory to c.1300  OR for Interior Design students only -  AH 1110 - Art Historical Methods + Theories  

    Notes: (This Art History requirement formerly fulfilled by AH 1200 Art History II: Renaissance to Post Impressionism and AH 2300 Fauvism through Modern.)


    Course Learning Outcomes:
    • Demonstrate recognition and apply understanding of the production, cultural and stylistic characteristics, contextual functions and influences, cultural values, and historical reception of global art and visual culture, c.1300CE - c.1980CE through completion of class assignments.
    • Demonstrate critical visual thinking skills through in-class discussions and assignments that challenge assumptions, contextualize information, identify problems, and conceptualize responses to global art and visual culture, c.1300CE - c.1980CE.
    • Write effectively with a thesis, supporting evidence, clarity, organization, and correct grammar, syntax, spelling, a conclusion, and successfully applied the Chicago Manual of Style in-class assignments and projects.

    AH 1130 Course Learning Outcomes Rubric    

Credits: 3
  
  • AH 2020 - History of International Animation


    Credits: 3
    Course Type: Lecture

    This course explores the evolution of the animation art form; its ways of expression; the power of its language; symbolism; a variety of media; communication of ideas; political viewpoints; creation of impact; and mood. Students study the visual and design styles of both commercial and independent animation from America, Western Europe, Eastern Europe, and the Far East. Upon successful completion of this course, students will understand the art of animation from its early roots through the present—having studied the development of animators, studios, technologies, styles, business, and the influence of social/political change.

    Prerequisites: AH 1110 - Art Historical Methods + History  

    Notes: Offered online only.

    (Formerly AN 1310)




    Course Learning Outcomes:
    • Demonstrate critical thinking skills, defined as the capacity to challenge assumptions, contextualize information, identify problems, and conceptualize responses.
    • Demonstrate writing skills, which encompass thesis statement, organization, conclusion, grammar, syntax, spelling, and adherence to CMS formatting.
    • Recognize formal art historical divisions of Animation.
    • Understand some of the tenets of art criticism, theory, and methodologies.
    • Understand the impact of key animators on the industry.
    • Recognize the development of studios, technologies, styles, business, and the influence of social/political change in the field of animation.
    • Identify elements of design and the role they play in visual storytelling.

    AH 2020 Course Learning Outcome Rubric   

Credits: 3
  
  • AH 2050 - History of Graphic Design


    Credits: 3
    Course Type: Lecture

    This seminar and research course addresses important historical and contemporary developments in visual communication. Beginning with the roots of pictorial and written languages, the content moves to key 19th and 20th century periods (including the emergence of the Bauhaus and typographic history), then culminates with the contemporary scene. Upon successful completion of this course, students will have engaged in reading, writing, and verbal critical thinking skills—both as individuals and in teams. Students will understand the embedded relationships between graphic design, culture, technology, and society

    Prerequisites:
    AH 1110 - Art Historical Methods + History  

    Notes: Offered online only.

    (Formerly GD 2445 Seminar in the History of Graphic Design)




    Course Learning Outcomes:
    • Students demonstrate critical thinking skills, defined as the capacity to challenge assumptions, contextualize information, identify problems, and conceptualize responses.
    • Students demonstrate writing skills, which encompass thesis statement, organization, conclusion, grammar, syntax, and spelling.
    • Students practice formal analysis and the identification, definition, and application of the elements and principles of design as well as the various types of media found within Graphic Design.
    • Students recognize formal art historical divisions of Graphic Design.
    • Students recognize some of the tenets of art criticism, theory, and methodologies.
    • Describe the progression of written languages.
    • Analyze the work of designers and typographers.
    • Identify and differentiate key design movements and the cultural influences and technological advancements on various aspects of design history.
    • Analyze reading assignments through discussions and written responses.
    • Students demonstrate competence in discipline-specific citation styles.

    AH 2050 Course Learning Outcome Rubric   

Credits: 3
  
  • AH 2060 - History of American Illustration


    Credits: 3
    Course Type: Lecture

    This course offers the beginning illustration student a broad view of the major personalities who influenced the illustration field. Examining how past illustrators conceived and produced their artwork for the mass media, this course uncovers the roots of style and reveals the singular philosophies that shaped the major avenues of illustration. Upon successful completion of this course, students will exhibit increased skills and knowledge in reading, writing, and in employing analytical skills in evaluating the influences of the past in shaping visual storytelling styles within American culture.

    Prerequisites: AH 1110 - Art Historical Methods + History  

    Notes: Offered online only.

    (Formerly IL 2510 History of American Illustration)




    Course Learning Outcomes:
    • Students demonstrate critical thinking skills, defined as the capacity to challenge assumptions, contextualize information, identify problems, and conceptualize responses.
    • Students demonstrate writing skills, which encompass thesis statement, organization, conclusion, grammar, syntax, and spelling.
    • Students practice formal analysis and the identification, definition, and application of the elements and principles of design as well as the various types of media found within Illustration.
    • Students recognize formal art historical divisions of Illustration.
    • Students recognize some of the tenets of art criticism, theory, and methodologies.
    • Understand the relationship between art history and the history of American illustration.
    • Identify elements of design and the role they play in visual storytelling.
    • Analyze reading assignments through discussions and written responses.
    • Students demonstrate competence in discipline-specific citation styles.

    AH 2060 Course Learning Outcomes Rubric   

Credits: 3
  
  • AH 2080 - History of Photography


    Credits: 3
    Course Type: Lecture

    This course explores the history of photography from its beginnings in the 1830s to current developments in photographic practice. Lectures and readings examine major schools of photography (i.e. pictorialism, formalism, straight photography), as well as technological developments and photographic processes which expand the possibilities of the medium. Photography blurs the boundaries between art, science, and document; challenges our conception of reality; and raises questions about authenticity and artistic merit. The goal of this course is to develop a better understanding of the complex history of photography, its diversity of social functions, its effect on our modern vision of the world, and to address the theoretical questions inherent to this modern medium. Upon successful completion of this course, students possess a deeper understanding of the history of photography. Furthermore, students will conduct research and write knowledgeably on topics from the history of photography.

    Prerequisites: AH 1110 - Art Historical Methods + History  

    Notes: Offered online only.


    Course Learning Outcomes:
    • Demonstrate critical thinking skills, defined as the capacity to challenge assumptions, contextualize information, identify problems, and conceptualize responses.
    • Demonstrate writing skills, which encompass a thesis statement, organization, conclusion, grammar, syntax, and spelling, and adherence to CMS formatting.
    • Identify and define the elements and principles of design as well as the various types of media found within photography.
    • Understand the technology, historical context, and stylistic movements within the history of photography.
    • Understand the tenets of art criticism, theory, and methodologies.

    AH 2080 Course Learning Outcomes Rubric   

Credits: 3
  
  • AH 2090 - History of Fashion Design


    Credits: 3
    Course Type: Lecture

    This course explores the evolution of wearing apparel and personal adornment throughout history to examine more than 20,000 years of fashion periods reflecting politics, economics, fine art, and anthropological influences. Students will investigate how history interplays with the defining styles that have emerged in clothing from the beginning of time to the contemporary interpretations of couture fashion. Upon successful completion of this course, students will have a thorough understanding of how wearing apparel evolved from function to fashion as it related to the historical context and cultural influence in which it developed.

    Prerequisites: AH 1110 - Art Historical Methods + History  

    Notes: Offered online only.


    Course Learning Outcomes:
    • Students demonstrate critical thinking skills, defined as the capacity to challenge assumptions, contextualize information, identify problems, and conceptualize responses.
    • Students demonstrate writing skills, which encompass thesis statement, organization, conclusion, grammar, syntax, and spelling.
    • Students practice formal analysis and the identification, definition, and application of the elements and principles of design as well as the various types of media found within Fashion Design.
    • Students recognize formal art historical divisions of Fashion Design
    • Students recognize some of the tenets of art criticism, theory, and methodologies.
    • Analyze reading assignments through discussions and written responses.
    • Students understand the historical context of how wearing apparel evolved from function to fashion.
    • Students demonstrate competence in discipline-specific citation styles.

    AH 2090 Course Learning Outcomes Rubric   

Credits: 3
  
  • AH 2400 - Seminar in Contemporary Art


    Credits: 3
    Course Type: Lecture

    This seminar course focuses on issues, art movements, and criticism from Postmodern to the present. Students investigate Postmodern and contemporary art through the writings of artists and critics, lectures, and readings. Furthermore, students will become familiar with relevant art theory and methodology; learn to conduct research within the discipline of art history; and write knowledgeably on Postmodern and contemporary topics. Upon successful completion of this course, students will be able to articulate Postmodern and contemporary art issues—both critically and historically—in relation to larger social and political contexts.

    Prerequisites: AH 1130 - Global Art History II: c.1300 to c.1980  

    Notes: (Formerly AH 2030 History of Modern + Contemporary Art, FA 2015 Seminar in Modern + Contemporary Art, FA 2010 History of Modern Art)


    Course Learning Outcomes:
    • Students recognize the formal and theoretical development of art and visual culture. They will do so through engagement with a broad range of artists, media, and approaches to production, context, reception, display, and critique, 1968-present. 
    • Demonstrate critical visual thinking skills, defined as the capacity to challenge assumptions, contextualize information, analyze problems, and conceptualize responses through art history scholarship, c.1968-present. 
    • Apply scholarly research skills in class assignments and projects that could include oral presentations.
    • Write effectively with a thesis, supporting evidence, clarity, organization, and correct grammar, syntax, spelling, a conclusion, and successfully apply the Chicago Manual of Style in class assignments and projects.

    AH 2400 Course Learning Outcomes Rubric   

Credits: 3
  
  • AH 3000 - Topics in the History of Art


    Credits: 3
    Course Type: Lecture

    This junior-level advanced studies course allows students to focus on themes, issues, methods, and theoretical and philosophical approaches related to aesthetics and visual culture. Lectures, reading and written assignments, and projects emphasize research, writing, and oral presentations. Upon successful completion of this course, students demonstrate a deeper understanding of art historical issues, methods, and theories through topic-related research and written assignments.

    Prerequisites: AH 1130 - Global Art History II: c.1300 to c.1980  

    Notes: (This Art History elective formerly fulfilled by AH 3010 Topics in the History of Western Art or AH 3500 Topics in the History of Nonwestern Art)


    Course Learning Outcomes:
    • Apply critical thinking skills through class discussions and assignments that challenge assumptions, contextualize information, identify problems, and conceptualize responses to art history.
    • Demonstrate advanced research skills through writing assignments and class projects.
    • Write effectively with a thesis, supporting evidence, clarity, organization, and correct grammar, syntax, spelling, a conclusion, and successfully apply the Chicago Manual of Style in class assignments and projects.

    AH 3000 Course Learning Outcomes Rubric   

Credits: 3
  
  • AH 3070 - History of Architecture, Interiors, + Furnishings I


    Credits: 3
    Course Type: Lecture

    This survey course provides a history of the built environment based on architecture, interiors, and furnishings from antiquity through the Historicism of the early 19th century. Students investigate and document period design within the context of the cultural, sociological, and technological issues of each era—including interior and exterior architectural elements, furniture, design motifs, and ornamentation. Upon successful completion of the course, students will have the ability to identify and evaluate the elements of architecture and interiors for each period studied and apply those skills to period renovation, restoration, or reinterpreting historical elements for current use.

    Prerequisites: AH 1110 - Art Historical Methods + History  

    Notes: Offered online only. (Formerly AH 2070 History of Architecture + Interiors)

    -The required textbook for this course is also used in AH3071.




    Course Learning Outcomes:
    • Apply knowledge of interiors, architecture, art, and decorative arts within a historical and cultural context from antiquity through Post-Modernism based on learning exercises, assignments and charrettes, instructor guidance, and in accordance with the CIDA indicators aligned with this course.
    • Demonstrate an understanding of the social, political, and physical influences affecting historical changes in the design of the built environment from antiquity through the 20th century.
    • Identify and describe movements and periods in interior design and furniture from antiquity through the 20th century.
    • Identify and describe movements and traditions in architecture from antiquity through the 20th century.
    • Identify and describe stylistic movements and periods of art from antiquity through the 20th century.
    • Students demonstrate critical thinking skills, defined as the capacity to challenge assumptions, contextualize information, identify problems, and conceptualize responses.
    • Students demonstrate writing skills, which encompasses thesis statement, organization, conclusion, grammar, syntax, and spelling.
    • Students demonstrate scholarly research skills.
    • Students demonstrate critical engagement in theory through discussion and writing.
    • Students practice formal analysis and the identification, definition, and application of the elements and principles of design as well as the various types of media found within Contemporary Art.
    • Students demonstrate competence in discipline-specific citation styles.

    AH 3070 Course Learning OutcomesAH 3070 Course Learning Outcomes Rubric    Rubric 

Credits: 3
  
  • AH 3071 - History of Architecture, Interiors, + Furnishings II


    Credits: 3
    Course Type: Lecture

    This survey course provides a history of the built environment based on architecture, interiors, and furnishings from the Reform movements of the 19th century through the contemporary era. Students investigate and document period design within the context of the cultural, sociological, and technological issues of each era including interior and exterior architectural elements, furniture, design motifs, and ornamentation. Upon successful completion of the course, students will have the ability to identify and evaluate the elements of architecture and interiors for each period studied and apply those skills to period renovation, restoration, or reinterpreting historical elements for current use.

    Prerequisites: AH 3070 - History of Architecture, Interiors, + Furnishings I   OR AH 1120 - Global Art History I: Prehistory to c.1300   and permission from Interior Design Chair.

    Notes: Offered online only. (Formerly AH 2070 History of Architecture + Interiors)

     




    Course Learning Outcomes:
    • Apply knowledge of interiors, architecture, art, and decorative arts within a historical and cultural context from the 19th century through the contemporary era based on learning exercises, assignments and charrettes, instructor guidance, and in accordance with the CIDA indicators aligned with this course.
    • Demonstrate an understanding of the social, political, and physical influences affecting historical changes in the design of the built environment from the Reform movements of the 19th century through the contemporary era.
    • Identify and describe movements and periods in interior design and furniture from the Reform movements of the 19th century through the contemporary era.
    • Identify and describe movements and traditions in architecture from the Reform movements of the 19th century through the contemporary era.
    • Identify and describe stylistic movements and periods of art from the Reform movements of the 19th century through the contemporary era.
    • Students demonstrate critical thinking skills, defined as the capacity to challenge assumptions, contextualize information, identify problems, and conceptualize responses.
    • Students demonstrate writing skills, which encompass thesis statement, organization, conclusion, grammar, syntax, and spelling.
    • Students demonstrate scholarly research skills.
    • Students demonstrate critical engagement in theory through discussion and writing.
    • Students practice formal analysis and the identification, definition, and application of the elements and principles of design as well as the various types of media found within Contemporary Art.
    • Students demonstrate competence in discipline-specific citation styles.

    AH 3071 Course Learning Outcomes Rubric   

Credits: 3

Animation

  
  • AG 1070 - Digital Painting for Film + Games


    Credits: 3
    Course Type: Studio

    This studio-based course will explore the foundations of digital painting and how it applies to multiple levels of the production process. Students will learn the fundamentals of color, composition, blending modes, custom brush creation/utilization, processes of concept creation, and working resolutions. Upon successful completion of this course, students will have applied these skills to a variety of projects—from speed painting to matte painting, callout sheets, and paint-overs.

    Prerequisites: None

    Notes: (Formerly AN 2270 Digital Painting for Film + Games)


    Course Learning Outcomes:
    • Recognize the applications of Digital Painting in a studio production pipeline.
    • Create and use custom brushes from a variety of photographic and hand-drawn images.
    • Demonstrate techniques for rapid concept visualization.
    • Apply traditional art techniques such as: composition, tone, color, shape, texture, value, and contrast within digital environments.

    AG 1070 Course Learning Outcomes Rubric   

Credits: 3
  
  • AG 1110 - Introduction to Animated Storytelling


    Credits: 3
    Course Type: Studio

    In this freshman-level studio class, students will receive an overview of how their animation and game art studies relate to current industry practices, emphasizing how story supports every phase of the creative process. Students will learn to analyze animated films and games, from shorts and cut scenes, to feature-length movies to understand how narrative content is delivered in different contexts. Upon successful completion of this course, students will have completed assignments analyzing the visual and narrative form of a variety of films and games, as well as completed projects demonstrating their ability to recognize and apply the basic components of visual storytelling in their own work.

    Prerequisites: AG 1070 Digital Painting for Film + Games  or IL 2571 - Digital Still Life Painting  

    Notes: Prerequisites may be waived for Dual Enrollment students with chair approval.

    (Formerly AN1110 Introduction to Animated Storytelling)




    Course Learning Outcomes:
    • Identify the principles of narrative structure.
    • Distinguish the key differences between developing story for film and developing story for games.
    • Recognize and apply visual storytelling elements.
    • Memorize and use industry-standard vocabulary for storytelling and filmmaking.

    AG 1110 Course Learning Outcomes Rubric    

Credits: 3
  
  • AG 2300 - Animation + Game Art Sophomore Portfolio Review


    Credits: 0
    Course Type: Portfolio Review

    Students who have completed 45-60 credit hours are required to participate in a sophomore portfolio review. Students will present original art and design work from Foundations courses where faculty evaluate mastery of foundational skills, and identify strengths and areas of improvement. Art and design work will illustrate competency in visual elements and principles of design, drawing, color theory, and three-dimensional fundamentals. Upon successful completion of the Sophomore Portfolio Review, students transition into their major course of study. Students who fail either Sophomore Portfolio Review or the Major-Specific Portfolio Review must schedule and retake the portfolio review the next term it is offered.

    Prerequisites: 45-60 credits completed

    Notes: This course is Pass/Fail.


    Course Learning Outcomes:
    • Demonstrate the ability to compile a portfolio of foundational artwork that demonstrates the understanding of materials and proper application.

    AG 2300 Course Learning Outcomes Rubric  

Credits: 0
  
  • AG 2850 - Introduction to Rigging


    Credits: 3
    Course Type: Studio

    In this sophomore-level course, students will learn the fundamentals of rigging tools for use in various 3D art disciplines. Topics include creating driven keys, constraints, IK/FK chains. Naming conventions and hierarchical systems will be reinforced. Upon successful completion of this course, students will have implemented rigging tools in various ways for utilization in animation or scene development.                            

    Prerequisites: AG 2650 - 3D Animation I  or AN3D 3230 - 3D Computer Animation Motion Studies 

    Notes: (Formerly AG 3350 - Rigging for Animation + Game Art)


    Course Learning Outcomes:
    • Create appropriate rigging controls for animatable objects.
    • Demonstrate proper naming conventions in relation to rigging.
    • Arrange rigging components into a proper hierarchical structure that ensures functionality and the intended purpose of rigging systems.

    AG 2850 Course Learning Outcomes Rubric   

Credits: 3
  
  • AG 3500 - Animation + Game Art Junior Portfolio Review


    Credits: 0
    Course Type: Portfolio Review

    This Junior Portfolio Review bridges the gap between Foundations studies and the student’s chosen major discipline. The review requires students to showcase their major-specific skill sets. Works will be assessed based on evidence of comprehension in motion studies, design fundamentals, and technical prowess. The ability to speak clearly and concisely about their design process and creative approaches to problem-solving is essential. As part of the review, students will also develop and deliver a formal pitch for their Senior Capstone project, demonstrating their ability to communicate a creative vision and plan for independent project development, following provided parameters. 

    Prerequisites: Completion of 84+ credits

    Notes: Must be completed within the 72-90 credit hour completed range.

    This course is Pass/Fail.

    (Formerly AN 3001 Animation Junior Portfolio Review and GA 3000 Game Art Junior Portfolio Review)




    Course Learning Outcomes:
    • Assemble a portfolio of in-process or completed artwork that best demonstrates the student’s achievement in the chosen major.
    • Assemble a pitch document that demonstrates the student’s intent for their Senior Capstone Project.
    • Explain their design process and creative approaches to problem-solving.
    • Discuss paths for future growth and development as a professional artist.

    AG 3500 Course Learning Outcomes Rubric    

Credits: 0
  
  • AG 3590 - Special Topics


    Credits: 3
    Course Type: Studio

    This elective course, open to juniors and seniors, examines specific topics not otherwise covered in the Animation or Game Art curriculum. Specific topics and faculty will be announced prior to registration. Students will work towards a keystone project that encompasses the topic at hand.

    Prerequisites: Completion of 70+ credits.

    Course Learning Outcomes:
    • Use industry-based tools in the creation, reproduction, and distribution of visuals. 
    • Solve communication problems through visual design. 
    • Apply research, information gathering, and analysis to generate alternative solutions. 

    AG 3590 Course Learning Outcomes Rubric   

Credits: 3
  
  • AG 3760 - Motion Graphics


    Credits: 3
    Course Type: Studio

    In this junior-level course students are introduced to the tools necessary to integrate 2D and 3D assets into finished motion graphics. Students will gain experience with compositing elements created in various software programs to produce finished motion graphics pieces suitable for film, television, and game production.

    Prerequisites: Completion of 72+ credit hours

    Notes: (Formerly AN 3760 Tools + Techniques of Contemporary Animation, AN 2340 Tools + Techniques of Contemporary Animation)


    Course Learning Outcomes:
    • Apply digital effects to enhance video imagery.
    • Execute post-production processes such as compositing, chroma-keying, and rendering.
    • Solve problems inherent to working with digital art assets.
    • Assemble broadcast-quality video.

    AG 3760 Course Learning Outcomes Rubric    

Credits: 3
  
  • AG 3840 - Experimental Animation


    Credits: 3
    Course Type: Studio

    This senior-level studio course broadens the definition of “animation” and “game art” to include the viewpoint of the fine artist. Emphasis is placed on conceptual explorations in a digital environment. Experimental forms of computer animation through artistic expression are explored. Upon successful completion of the course, students will have created short projects that demonstrate individual style and voice, as well as non-traditional approaches to 2D, 3D, and game animation. 

    Prerequisites: AN2D 2400 - Animation I  or AG 2650 - 3D Animation I ; OR AN3D 3230 - 3D Computer Animation Motion Studies or AN2D 3230 - Character Animation + Motion Studies 

    Course Learning Outcomes:
    • Recognize the value of fine art production in a digital environment.
    • Create animations using non-traditional methods.
    • Evaluate artistic and creative expression for non-commercial animation productions.

    AG 3840 Course Learning Outcomes Rubric   

Credits: 3
  
  • AG 4531 - Business Ethics + Copyright


    Credits: 3
    Course Type: Studio

    In this course, students examine the ethical and legal framework of working in the animation and game industries. Through case studies and discussion, students explore key topics such as copyright, licensing, fair use, collaboration in studio settings, and best practices in freelance work. Contemporary issues, including microtransactions, gaming addiction, and piracy, are analyzed through ethical lenses relevant to digital storytelling and interactive media. Emphasis is placed on understanding the responsibilities of creators in protecting intellectual property and navigating the complex ethical challenges that arise in the production and distribution of digital content. By the end of the course, students develop a personal ethical stance and a clear understanding of their legal obligations as professional creators.

    Prerequisites: Completion of 90+ credit hours.

    Notes: (Formerly AG 3131 - Business Ethics + Copyright, AN 3130 Business Ethics + Copyright for Animation, AN 4130 Business Ethics + Copyright for Animation, AN 2670 Business Ethics + Copyright)


    Course Learning Outcomes:
    • Demonstrate knowledge of copyright law, licensing, and fair use in creative work.
    • Analyze ethical issues in the animation and gaming industries, including microtransactions, addiction, and piracy.
    • Develop a personal ethical stance regarding storytelling and digital content creation.

    AG 4531 Course Learning Outcomes Rubric   

Credits: 3
  
  • AG 4980 - Senior Project I: Pre-Production


    Credits: 3
    Course Type: Studio

    In this senior-level course students will propose a culminating project based on their chosen discipline and specialization. Upon approval, students will create and refine a production schedule that includes a project pitch and pre-production assets. The ultimate goal is to produce a marketable body of work that represents their career specialization. These works will form the basis of their portfolio. Upon successful completion of this course, students will have a body of work to take to Senior Portfolio II: Production.

    Prerequisites: AG 3500 - Animation + Game Art Junior Portfolio Review  and; AN2D 4530 - 2D Animation IV  or AN3D 3940 - 3D Animation III  or GA 4500 - 3D Production Pipeline  

    Notes: Must be taken in the next to last semester.


    Course Learning Outcomes:
    • Create a proposal, production schedule, and pre-production assets in their specialization.
    • Refine the proposal, pre-production assets, and production schedule to meet industry standard expectations.
    • Adhere to professional scheduling, organization, and work standards.

    AG 4980 Course Learning Outcomes Rubric    

    Required Course Materials:

    •  

Credits: 3
  
  • AG 4985 - Senior Project II: Production


    Credits: 3
    Course Type: Studio

    In this senior-level course students will produce the project proposed in Senior Project I: Pre-Production. Students will create and refine the project to produce a body of work that demonstrates professional-level standards. Upon successful completion of this course, students will have a portfolio draft to take to Senior Portfolio III: Post-Production.                          

    Prerequisites: AG 3500 - Animation + Game Art Junior Portfolio Review , AND AG 4980 Senior Project I: Pre-Production   or AN 3771 Video Editing + Sound Design for Animation or GA 3330 Character + Level Design

    Notes: Course to be taken in the next to last term.

    (Previously used GA 3380 Game Thesis I, AN3D 4860 3D Animation Thesis I, AN 3342 3-D Animation Thesis 1, AN 3390 2D/3D Animation Thesis I, AN2D 4860 2D Animation Thesis I, AN 3341 2-D Animation Thesis 1)

    (Formerly AG 4990 Senior Project I: Portfolio Preparation)




    Course Learning Outcomes:
    • Demonstrate effective use of the proposal, production schedule, and pre-production assets to produce the Senior Capstone. 
    • Express a professional-level understanding of industry-standard expectations.
    • Adhere to professional scheduling, organization, and work standards.

    AG 4985 Course Learning Outcomes Rubric  

Credits: 3
  
  • AG 4995 - Senior Project III: Post-Production


    Credits: 3
    Course Type: Studio

    In this senior-level course students will prepare for entry into their field by creating a finished body of work to use in their portfolio. They will publish a resume and work on their online portfolio. Upon successful completion of this course, students will have all of the elements necessary for entry into their industry specialization.                         

    Prerequisites: AG 4985 - Senior Project II: Production  or AG 4990 - Senior Project I: Portfolio Preparation 

    Notes: Must be taken in the final term. Senior portfolio review is included.

    (Formerly AG 4991 Senior Project II: Portfolio Delivery + Review)

    (Previously used GA 4880 Game Thesis II, GA 4520 Game Thesis II, AN3D 4880 2D Animation Thesis II, AN2D 4880 2D Animation Thesis II, AN 4880 2D/3D Animation Thesis II, AN 3840 2-D/3-D Animation Thesis 2, AN 4340 2-D/3-D Animation Thesis 2)




    Course Learning Outcomes:
    • Refine industry-standard production assets to create a polished senior project.
    • Demonstrate professional scheduling, organization, and work practices.
    • Post work to an online portfolio website.

    AG 4995 Course Learning Outcomes Rubric  

Credits: 3
  
  • AN 1200 - Storyboarding


    Credits: 3
    Course Type: Studio

    In this sophomore-level studio course, students develop imaginative concepts, using the language of film and animation, through the storyboard and animatic process. Students illustrate animated story ideas, focusing on expressive character development, layout, and set design. Upon successful completion of this course, students will be capable of using storyboarding and animatic process to visualize animated story ideas, utilizing elements of composition, camera angles, continuity, character, and motion dynamics.

    Prerequisites: AG 1110 - Introduction to Animated Storytelling  

    Notes: (Formerly AN2310 Creative Visualization)


    Course Learning Outcomes:
    • Recognize the fundamental principles of storyboarding. 
    • Implement dynamic use of camera angles and shots to communicate the emotional tone of scenes. Utilize expressive character posing and acting.
    • Transform written scripts into storyboards, utilizing visual storytelling techniques to capture the tone of the scene or sequence.
    • Execute boards following the rules of visual and narrative continuity.

    AN 1200 Course Learning Outcomes Rubric    

Credits: 3
  
  • AN 1230 - Fundamentals of Animation


    Credits: 3
    Course Type: Studio

    This freshman-level studio course focuses on gaining an understanding of the principles of animation which form the foundation of all animation. Students analyze the motions of people and objects and learn to translate that knowledge into animation. Students are exposed to the technical aspects of animation, production workflows, and standard industry terms and tools. Upon successful completion of this course, students will have completed animation tests and a final project that will demonstrate their understanding of basic animation principles.

    Prerequisites: none

    Notes: (Formerly AN 2230 Fundamentals of Animation)


    Course Learning Outcomes:
    • Memorize and use industry-standard vocabulary for animation production.
    • Identify and demonstrate fundamental principles of character animation.
    • Recognize and use industry-standard software, hardware, and materials involved in animation production.

    AN 1230 Course Learning Outcomes Rubric   

Credits: 3
  
  • AN 2320 - The Art of Villainy


    Credits: 3
    Course Type: Studio

    This sophomore-level elective explores the visual development and narrative psychology of the animated villain in film and games. Students will analyze both detestable and lovable villains throughout the history of animation and games.  Assignments will include class discussions, villain creation, and exercises that focus on both the narrative and visual connection between real-world evil and fictional characters. Upon successful completion of this course, students will be able to develop believable villains that demonstrate a meaningful translation of real-world villainy into dramatic animated and gaming fiction.

    Prerequisites: AG 1110 - Introduction to Animated Storytelling  and FD 1370 - Life Drawing I  

    Course Learning Outcomes:
    • Demonstrate an understanding of the psychology of Villain behavior and motivation in animated films and games.
    • Design narrative and visual villains with whom an audience can connect through recognition of human weaknesses and flaws.
    • Apply narrative and visual storytelling principles in the creation of a villain.
    • Analyze ethical and social issues involved in creating villains for modern viewing audiences.

    AN 2320 Course Learning Outcomes Rubric   

Credits: 3
  
  • AN 2335 - Worldbuilding


    Credits: 3
    Course Type: Studio

    This sophomore-level pre-production course investigates the use of ancient myths and folklore in the creation of new myths for animated films and games. It challenges students to create their own worlds using narrative structures and visual designs relevant to modern audiences. The use of folklore in film, as well as the efficiency of archetypes and symbols, will be introduced and applied as students work on the layered development of their own mythopoeic worlds. The final product will be a collection of narrative and visual materials that describe a world in which filmgoers and game players are drawn into a memorable, immersive experience. 

    Prerequisites: AG 1110 - Introduction to Animated Storytelling  and FD 1235 - Observational Drawing  

    Course Learning Outcomes:
    • Apply critical film and narrative theories to the building of mythopoeias and worlds for animation. 
    • Develop relevant narrative and visual storytelling components that reflect an understanding of how universal themes can be expressed with efficacy. 
    • Analyze ethical and social issues involved in developing stories for modern viewing audiences. 
    • Create a conceptual world that invites viewers into an immersive story experience.

    AN 2335 Course Learning Outcomes Rubric   

Credits: 3
  
  • AN 2350 - Scriptwriting for Animation


    Credits: 3
    Course Type: Studio

    In this sophomore-level course, students work in a rigorous atmosphere of round-table critique to develop stories and scripts for animation. Assignments involve treatments, rough drafts, revisions, and a final draft for each project. The lecture component includes a thorough investigation of film genres in animation, including select film viewings and readings of produced scripts. Upon successful completion of the course, students will have written at least three scripts for original, short-form animated films.

    Prerequisites: AG 1110 - Introduction to Animated Storytelling   

    Notes: (Formerly AN 3380 Scriptwriting for Animation)


    Course Learning Outcomes:
    • Create three scripts suitable for animation production.
    • Apply industry-standard script writing formats.
    • Demonstrate an understanding of Story concept, Pitch, and the principles of narrative style, technique, and visual structure in script writing.
    • Analyze and evaluate scripts for cinematic and dramatic quality.

    AN 2350 Course Learning Outcomes Rubric   

Credits: 3
  
  • AN 3601 - Animation Internship Part I


    Credits: 1.5
    Course Type: Internship

    The AN Elective Internship program enables students to work with established art and design professionals specifically related to their academic and career interests. Under the direction of the Department Chair, Department Internship Coordinator, and the Office of Career + Alumni Services, students are carefully evaluated to facilitate the best possible student/sponsor connection, and a planned program of activities is then coordinated with the professional internship sponsor. Upon successful completion of the internship program, students will have real-world work experience, preparing them for a career in art and design.

    Prerequisites: Approval of Department Chair or Department Internship Coordinator

    Notes: This course is Pass/Fail.


    Course Learning Outcomes:
    • Develop a learning experience that provides the application of coursework concepts in a real-world context.
    • Practice applying relevant skills in your chosen field.
    • Discuss your internship experience with an instructor.

    AN 3601 Course Learning Outcomes Rubric   

     

Credits: 1.5
  
  • AN 3602 - Animation Internship Part II


    Credits: 1.5
    Course Type: Internship

    The AN Elective Internship program enables students to work with established art and design professionals specifically related to their academic and career interests. Under the direction of the Department Chair, Department Internship Coordinator, and the Office of Career + Alumni Services, students are carefully evaluated to facilitate the best possible student/sponsor connection, and a planned program of activities is then coordinated with the professional internship sponsor. Upon successful completion of the internship program, students will have real-world work experience, preparing them for a career in art and design.

    Prerequisites: Approval of Department Chair or Department Internship Coordinator

    Notes: This course is Pass/Fail.


    Course Learning Outcomes:
    • Develop a learning experience that provides the application of coursework concepts in a real-world context.
    • Practice applying relevant skills in your chosen field.
    • Discuss your internship experience with an instructor.

    AN 3602 Course Learning Outcomes Rubric   

Credits: 1.5
  
  • AN 3771 - Video Editing + Sound Design for Animation


    Credits: 3
    Course Type: Studio

    In this junior-level studio course, students will be introduced to the techniques of editing and sound design for both live-action and animation productions. Students will record dialogue and SFX, and work with live footage and Foley. Students will apply these skills to a variety of projects, including their own short film emphasizing visual and sound-based storytelling.

    Prerequisites: AN 1200 - Storyboarding  

    Notes: (Formerly AN 2420 Animation Sound Design + Video Production. Formerly AN 3770 Animation Sound Design + Video Editing)


    Course Learning Outcomes:
    • Apply industry standard methodologies for sound design in post-production processes.
    • Implement industry-standard techniques for continuity editing.
    • Demonstrate an understanding of visual flow in editing.
    • Apply industry standard methodologies for pre-production animation by transforming a written script into finalized storyboards and animatic. Students will utilize pre-production animation editing techniques to communicate the narrative and emotion of the scene or sequence.

    AN 3771 Course Learning Outcomes Rubric   

Credits: 3

Animation: 2D

  
  • AN 2410 - Drawing + Acting for Animation


    Credits: 3
    Course Type: Studio

    In this course, students build on fundamental animation skills by exploring acting and performance. With an emphasis on mass, volume, structure, and design, students use simplified drawing techniques to express character behavior as it applies to “moving drawings.” By the end of the course, students will understand the value of solid character structure, how to create drawings that convey emotion, and how to effectively create key poses and realistic facial and body expressions.

    Prerequisites: FD 1370 - Life Drawing I  and AN 1230 - Fundamentals of Animation  

    Notes: (Formerly AN2D 1390 Drawing + Acting for Animation, AN2D 2210 Drawing + Acting for Animation)


    Course Learning Outcomes:
    • Create iterative work with original ideas through multiple sketches, demonstrating a clear progression to high-quality, readable, and animatable designs.
    • Apply understanding of anatomy and form to create images that convey character movement.  
    • Translate live-action acting and performance theories to create strong character poses.
    • Create character poses with strong perspective, silhouette, weight, balance, expression, mood, and pose.

    AN 2410 Course Learning Outcomes Rubric   

Credits: 3
  
  • AN2D 2400 - 2D Animation I


    Credits: 3
    Course Type: Studio

    In this sophomore-level course students develop skills in the observation and analysis of movement. Students are challenged to develop personality and emotion in their animation. Upon successful completion of this course, students will have a greater understanding of weight, motion, timing, and other aspects of drawing related to believable character animation.

    Prerequisites: AN 1230 - Fundamentals of Animation  and AG 2300 - Animation + Game Art Sophomore Portfolio Review  

    Notes: (Formerly AN2D 3230 - Character Animation + Motion Studies, AN 3310 Character Animation + Motion Studies)


    Course Learning Outcomes:
    • Create character animation with a strong emphasis on weight, physics, performance, and acting. 
    • Recognize and apply the twelve principles of animation.
    • Apply phoneme mouth shapes to dialogue and lip-sync exercises.

    AN2D 2400 Course Learning Outcome Rubric    

Credits: 3
  
  • AN2D 2450 - 2D Animation II


    Credits: 3
    Course Type: Studio

    In this sophomore-level course students refine their skills and knowledge of animation principles through assignments focused on character acting, lip-sync, and additional relevant activities. Upon successful completion of this course, students demonstrate advanced, narrative-driven animated motion using character, performance, and dialogue.

    Prerequisites: AN2D 2400 - 2D Animation I  

    Notes: (Formerly AN2D 4240 - Advanced Character Animation + Motion Studies, AN 4410 Advanced Character Animation Motion Studies)


    Course Learning Outcomes:
    • Animate characters with an emphasis on weight, physics, performance, and acting.
    • Produce animation projects that demonstrate an understanding of effects such as fire, water, and wind.
    • Create a short dialog scene that demonstrates the proper implementation of acting principles and dialog.

    AN2D 2450 Course Learning Outcomes Rubric  

     

Credits: 3
  
  • AN2D 2550 - Animation Layout + Production Design


    Credits: 3
    Course Type: Studio

    In this sophomore-level course, students explore different stylistic approaches to the development of characters and environments. Using traditional and digital media, students produce model sheets, background layouts, and character layouts. Upon successful completion of this course, students will have a greater working knowledge of staging, perspective, and composition, and how these pertain to cinematic motion and design.

    Prerequisites: AN2D 2450 2D Animation II ; or AN 2310 Creative Visualization; or AN 1200 - Storyboarding  

    Notes: (Formerly AN2D 3360 Animation Layout + Production Design, AN 4010 Animation Layout + Production Design)


    Course Learning Outcomes:
    • Design backgrounds and characters with a strong emphasis on narrative.
    • Demonstrate staging and perspective in concept work.
    • Create projects that iterate from traditional thumbnails to final digitally polished products.

    AN2D 2550 Course Learning Outcomes Rubric   

Credits: 3
  
  • AN2D 3550 - 2D Animation III


    Credits: 3
    Course Type: Studio

    This junior-level studio course provides students with the opportunity to work through the animation production process digitally in Toon Boom Harmony by performing keyframe animation, clean up, in-betweens, and digital ink and paint, as well as incorporating post-production effects such as compositing and color correction. Upon successful completion of this course, students have a polished piece of work that showcases attention to professional 2D computer production techniques. Students must demonstrate an ability to adhere to a strict schedule and an understanding of 2D digital pre-production and post-production techniques, as well as stylization and polish.

    Prerequisites: AN2D 2450 - 2D Animation II  or AN2D 4240 - Advanced Character Animation + Motion Studies  

    Notes: (Formerly AN2D 3520 - 2D Computer Animation I, AN 3320 2D Computer Animation)


    Course Learning Outcomes:
    • Demonstrate intermediate to advanced 2D animation techniques in a digital environment.
    • Apply color theory that supports storytelling.
    • Create a simple animated short that demonstrates the ability to effectively use pre-production, production, and post-production skills.

    AN2D 3550 Course Learning Outcomes Rubric  

Credits: 3
  
  • AN2D 4530 - 2D Animation IV


    Credits: 3
    Course Type: Studio

    In this senior-level studio course, students will continue working through the animation production process using advanced methods in Toon Boom Harmony, such as rigging and puppetry. Students will create keyframe animation, clean up, in-betweens, and digital ink and paint. Upon successful completion of this course, students will have created an animated scene following industry practices and advanced techniques.

    Prerequisites: AN2D 3550 - 2D Animation III  or AN2D 3520 - 2D Computer Animation I

    Notes: (Formerly AN2D 4520 - 2D Computer Animation II)


    Course Learning Outcomes:
    • Demonstrate advanced 2D animation techniques in a digital environment.
    • Apply post-production effects and advanced camera moves to increase the narrative impact of animation.
    • Cohesively integrate rigging and puppetry techniques into 2D animated scenes.

    AN2D 4530 Course Learning Outcomes Rubric    

Credits: 3
  
  • AN2D 4870 - Stop Motion Animation


    Credits: 3
    Course Type: Studio

    Using clay figures or wire armature puppets, students will explore the world of stop motion animation in this senior-level filmmaking course. The application of fundamental animation principles in a stop motion setting is emphasized, along with the expression of personality through movement. Students will analyze outstanding examples of stop motion animation and will gain experience with techniques and concepts for lighting dimensional characters and sets. Green screen shooting, lip sync animation, and post-production techniques such as keying and tracking will also be a part of this class. Upon successful completion of this course, students will have built a puppet suitable for animation, created a simple set for shooting their puppet, and completed a short stop-motion film.

    Prerequisites: AN2D 2400 - 2D Animation I ; OR AN2D 3230 - Character Animation + Motion Studies or AN3D 3230 - 3D Computer Animation Motion Studies

    Notes: (Formerly AN 3350 Stop Motion Animation)


    Course Learning Outcomes:
    • Translate fundamental principles of animation to physical puppets for quality stop-motion animation.
    • Identify methods for building quality stop-motion puppets that display a full range of motions.
    • Repeat motion tests to refine animation quality and emotive impact.
    • Construct a production-quality stop-motion set, with relevant lighting and environmental details.

    AN2D 4870 Course Learning Outcome Rubric   

Credits: 3

Animation: 3D

  
  • AG 1310 - 3D Fundamentals


    Credits: 3
    Course Type: Studio

    This freshman-level course introduces the student to the basic methodologies and techniques used for the creation of 3D computer art. Modeling is the primary focus of this class. The student gains practical experience with the software user interface, workflow pipeline, project management, and final project presentation. Upon successful completion of the course, students will have developed a complex 3D scene that demonstrates competencies in these disciplines at a basic to intermediate level.

    Prerequisites: none

    Notes: (Formerly AN3D 1210 - 3D Computer Fundamentals, AN3D 2210)


    Course Learning Outcomes:
    • Create 3D models with proper topology which are ready for unwrapping and texturing.
    • Apply ambient occlusion and proper rendering/presentation techniques for final submission.

    AG 1310 Course Learning Outcomes Rubric    

Credits: 3
  
  • AG 2320 - 3D Lighting + Materials


    Credits: 3
    Course Type: Studio

    Building on the skills and knowledge gained in 3D Computer Fundamentals, this intermediate-level course will focus on lighting techniques, materials creation, and UVW mapping, including the integration of these practices with the storytelling aspect of filmmaking. The study of lighting theory is also applied to the synthetic animation environment. The student gains further practical experience with the software user interface, workflow pipeline, project management, and rendering. Upon successful completion of the course, students will have produced refined 3D digital images demonstrating their ability to create and manipulate lighting and textured surfaces in a 3D animation environment.

    Prerequisites: AG 1310 - 3D Fundamentals , AG 1070 - Digital Painting for Film + Games  and AG 2300 - Animation + Game Art Sophomore Portfolio Review  ; OR AN3D1210 - 3D Computer Fundamentals and AG 1070 - Digital Painting for Film + Games  

    Notes: (Formerly AN3D 2320 3D Computer Lighting + Materials, AN3D 2220)


    Course Learning Outcomes:
    • Apply lighting and surfacing techniques to create scenes with elements of visual storytelling. 
    • Properly apply techniques for 3D asset surfacing. 
    • Create custom material networks utilizing native software tools. 
    • Demonstrate visual storytelling concepts as related to look development via 3D-rendered scenes. 
    • Apply textures, hand-painted and/or derived from photographs, to 3D models. 
    • Produce clean, functional UV maps. 

    AG 2320 Course Learning Outcomes Rubric   

Credits: 3
  
  • AG 2650 - 3D Animation I


    Credits: 3
    Course Type: Studio

    In this sophomore-level course, students learn to apply their knowledge of the fundamentals of animation using the digital tools of 3D animation. Studies include posing, keyframing, in-betweening, and timing with industry-standard 3D animation software. Upon successful completion of this course, students will have the technical knowledge necessary to produce basic 3D motion studies. 

    Prerequisites: AN 1230 - Fundamentals of Animation ; or  AG 2300 - Animation + Game Art Sophomore Portfolio Review  and AN3D 1210 - 3D Computer Fundamentals

    Notes: (Formerly AN3D 3230 - 3D Computer Animation Motion Studies, AN 3720 3D Computer Animation Motion Studies)


    Course Learning Outcomes:
    • Animate 3D characters emphasizing weight, physics, performance, and acting.
    • Recognize how to place and edit keyframes.
    • Practice adjusting motion curves to affect ease-ins and ease-outs.
    • Understand the relationship of the fundamental components of a rig to model deformation. 

    AG 2650 Course Learning Outcomes Rubric    

Credits: 3
  
  • AN3D 3650 - 3D Animation II


    Credits: 3
    Course Type: Studio

    In this junior-level course students continue to develop their skills and knowledge of animation using a full 3D character body. Topics of study include intermediate forms of body mechanics, locomotion, and the advanced implementation of animation principles that add realism to full-body motion. Upon successful completion of this course, students have produced a series of intermediate 3D motion studies.

    Prerequisites: AG 2650 - 3D Animation I  or AN3D 3230 3D Computer Animation Motion Studies

    Notes: (Formerly AN3D 4250 Advanced 3D Computer Animation Motion Studies)


    Course Learning Outcomes:
    • Animate movement of 3D characters, emphasizing weight, physics, performance, and acting.
    • Create and analyze a variety of reference sources to plan out an animation. This should include video references of actions, emotions, and phonemes. These references aid the planning of key poses, breakdowns, in-betweens, and storyboards needed for narrative-driven scenes.
    • Apply the twelve principles of animation.

    AN3D 3650 Course Learning Outcome Rubric    

Credits: 3
  
  • AN3D 3940 - 3D Animation III


    Credits: 3
    Course Type: Studio

    In this junior-level course students are introduced to the relationship between narrative drama and character emotions. Animation projects are performance-driven and include a range of emotional responses and dialogue. Upon successful completion of this course, students demonstrate an understanding of emotional acting and the physics of motion.                            

    Prerequisites: AN3D 3650 - 3D Animation II  

    Course Learning Outcomes:
    • Demonstrate an intermediate to advanced level of character animation using the twelve principles of animation.
    • Create the illusion of life by showcasing emotional and performance reactions.
    • Analyze and use phonemes and mouth shapes for effective lip synch.

    AN3D 3940 Course Learning Outcomes Rubric  

Credits: 3

Fine Arts

  
  • ART 1020 - Introduction to Ceramics


    Credits: 3
    Course Type: Studio

    This course introduces students to the fundamental processes of ceramic art, from clay preparation to glazing and firing. Emphasizing basic handbuilding and wheel throwing techniques, students will create hands-on projects that explore surface treatments, firing methods for mid-range clay, and the relationship between form and function. The course integrates historical and contemporary perspectives, examining ceramics from Neolithic traditions to modern practices. Students will develop technical skills, refine craftsmanship, and consider how finishing and decoration contribute to artwork.

    Prerequisites: FD 2130 - 3D Design: Space + Materiality  

    Notes: Campus only


    Course Learning Outcomes:
    • Identify ceramic vocabulary, terms, and processes.
    • Create ceramic works using hand-building and wheel-throwing methods.
    • Apply ceramic surfacing techniques.
    • Develop an understanding of historical and contemporary ceramics.
    • Demonstrate an understanding of firing electric and raku kilns.

    ART 1020 Course Learning Outcomes Rubric 

Credits: 3
  
  • ART 1030 - Introduction to Printmaking


    Credits: 3
    Course Type: Studio

    In this introductory course, students develop knowledge and skills of traditional and contemporary printmaking techniques in the relief and monotype processes. Through a series of projects, students will employ research, problem-solving, medium experimentation, technical skills, and criticism. Student conceptual development will expand through lectures, readings, and discussions, focusing on how printmaking relates to contemporary concepts and individual art practice.

    Prerequisites: FD 1020 - 2D Design: Elements + Principles FD 1120 - Topics in Color , and  FD 1235 - Observational Drawing  

    Notes: Campus only


    Course Learning Outcomes:
    • Understand the historical context and development of relief and monotype printmaking techniques.
    • Compose visual designs that effectively apply the elements and principles of art and design, adapting them to the relief and monotype printmaking processes.
    • Exhibit conceptual development through research, ideation, problem-solving, and design exploration while creating works related to contemporary culture.
    • Demonstrate technical proficiency in applying inks, color registration, and color theory principles.
    • Interpret and engage with contemporary art issues and concepts through creative printmaking works.

    ART 1030 Course Learning Outcomes Rubric 

Credits: 3
  
  • ART 1120 - Ceramics: Handbuilding + Surfacing


    Credits: 3
    Course Type: Studio

    In this class, students will learn the basics of handbuilding and surfacing. They will practice essential handbuilding construction methods, including coil building, slab construction, and pinch and press molding. Students will learn application techniques of surface design slips, underglazes, inlay, sgraffito, terra sigillata, glazes, and decals, and confidently fire electric and raku kilns. Students will investigate new ways of creating work through experimentation and collaboration using a variety of techniques.

    Prerequisites: FD 2130 - 3D Design: Space + Materiality  or ART 1020 - Introduction to Ceramics  

    Notes: Fine Arts and Art Education students have priority seating within this course.

    (Formerly FA 1160 Ceramics I, FAC 2750 Ceramics I, FAC 3250 Ceramic Sculpture II: Tools, Techniques, Process; ART 1110 Ceramics I)

    Campus Only




    Course Learning Outcomes:
    • Identify ceramic vocabulary, terms, and processes.
    • Create ceramic works using hand-building methods.
    • Apply ceramic surfacing techniques.
    • Develop an understanding of historical and contemporary ceramics.
    • Demonstrate proficiency in firing electric and raku kilns.

    ART 1120 Course Learning Outcome Rubric    

Credits: 3
  
  • ART 1130 - Printmaking: Relief, Intaglio, + Monotypes


    Credits: 3
    Course Type: Studio

    In this introductory-level course, students develop knowledge and skills of traditional and contemporary printmaking techniques in the relief, intaglio, and monotype processes. Through a series of projects, students will employ research, problem-solving, medium experimentation, technical skills, and criticism. Student conceptual development will expand through lectures, readings, and discussions, with a focus on how printmaking relates to contemporary concepts and individual art practice. 

    Prerequisites: ART 1030 - Introduction to Printmaking  and FD 1235 - Observational Drawing ; OR FD 1020 - 2D Design: Elements + Principles  and FD 1235 - Observational Drawing 

    Notes: (Formerly ART 1160 Printmaking I)

    Campus Only




    Course Learning Outcomes:
    • Compose designs that examine and apply the elements and principles of design.
    • Create visual designs that adapt to relief, intaglio, monotype, and screen-printing printmaking processes.
    • Apply color theory to create depth, dimension, and volume in a 2D space.
    • Interpret contemporary art issues through research, ideation, problem-solving, and creativity.

    ART 1130 Course Learning Outcomes Rubric    

Credits: 3
  
  • ART 1151 - Painting Fundamentals: Tools + Techniques


    Credits: 3
    Course Type: Studio

    This introductory-level course provides fundamental skills and conceptual ideation within the practice of painting. Students learn a variety of painting tools and techniques in both oil and acrylic paint. Processes include building stretcher frames, stretching, and preparing the canvas. Paint application techniques include but are not limited to direct painting, blending, and glazing. Students will demonstrate knowledge and application of oil and water-based mediums coupled with proper use of brushes and tools. The course will also cover basic color theory as it relates to painting techniques. Content is cultivated through the exploration and research of historical and contemporary art trends. Students will participate in critiques and discussions to demonstrate comprehension and critical thinking. Upon successful completion of this course, students will be technically prepared to undertake projects in other painting courses.

    Prerequisites: FD 1120 - Topics in Color   and FD 2130 - 3D Design: Space + Materiality  

    Notes: (Formerly FA 1150 Painting I, FA166 Introduction to Painting, ART 1140 Painting I)

    Campus Only




    Course Learning Outcomes:
    • Execute a variety of painting techniques using the appropriate materials associated with each technique through individual studio projects. 
    • Identify a variety of mixing mediums, brushes, and tools, and execute specific painting techniques through individual studio projects.
    • Execute canvas and panel construction.
    • Demonstrate skills and comprehension related to color theory, the elements of art, and principles of design in painting.
    • Apply basic knowledge of current art trends and contemporary practices in painting through class discussions and critiques.

    ART 1151 Course Learning Outcomes Rubric    

Credits: 3
  
  • ART 1180 - Digital Fabrication


    Credits: 3
    Course Type: Studio

    This introductory course explores digital fabrication, which is a rapidly evolving field at the intersection of fine arts, design, and engineering. Students will develop foundational skills using vector-based software and fabrication technologies to create functional, conceptual, and artistic works.  The curriculum introduces both technical skills and creative exploration, guiding students through iterative design processes, troubleshooting, and fundamental material properties. Students will learn essential studio practices, including safety protocols for equipment and shared workspace etiquette. Upon successful completion of the course, students will possess the introductory skills and understanding necessary to begin integrating digital fabrication methods into their artistic and design practices.

    Prerequisites: FD 2130 - 3D Design: Space + Materiality  

    Notes: Campus only


    Course Learning Outcomes:
    • Create digital files using appropriate software, demonstrating correct file setup and preparation for digital fabrication while integrating creative problem-solving and artistic exploration.
    • Fabricate physical objects that meet specified project descriptions, applying appropriate tool use, material selection, and machine operation.
    • Identify and resolve errors in the digital fabrication process by diagnosing issues, analyzing causes, and implementing solutions, as part of an iterative design process.
    • Demonstrate understanding of studio/lab principles by adhering to safety principles, responsibly using equipment, and following best practices for shared workspaces.

    ART 1180 Course Learning Outcomes Rubric  

Credits: 3
  
  • ART 1190 - Sculpture: Armatures + Welding


    Credits: 3
    Course Type: Studio

    This freshman-level course introduces students to the structural, formal, and conceptual issues specific to the field of sculpture. Students will learn how to thoughtfully address these concerns through the construction of small sculptural models. After finalizing an idea, students will work on enlarging their sculpture to full size through a series of exercises that address topics such as structural integrity, material choices, aesthetic decisions, methods of display, and conceptual coherence. Furthermore, students will be introduced to a basic history of sculpture so that they can better contextualize their personal ideas through both historical and contemporary reference points.

    Prerequisites: FD 2130 - 3D Design: Space + Materiality  

    Notes: (Formerly FA 1170 Introduction to Sculpture, FA 1250 Introduction to Sculpture, ART 1170 Sculpture I)

    Campus Only




    Course Learning Outcomes:
    • Design small models to demonstrate sculptural ideas in three dimensions.
    • Build armatures that successfully serve as internal supports for sculptures.
    • Apply welding techniques to project designs.
    • Develop an introductory understanding of modern and contemporary sculpture through research.
    • Practice creating sculptural surfaces through exercises and projects.

    ART 1190 Course Learning Outcome Rubric   

     

Credits: 3
  
  • ART 2000 - Fine Arts Sophomore Portfolio Review


    Credits: 0
    Course Type: Portfolio Review

    Students who have completed 45-60 credit hours are required to participate in a sophomore portfolio review. Students will present original art and design work from Foundations courses where faculty evaluate mastery of foundational skills and identify strengths and areas of improvement. Art and design work will illustrate competency in visual elements and principles of design, drawing, color theory, and three-dimensional fundamentals. Upon successful completion of the Sophomore Portfolio Review, students transition into their major course of study. Students who fail either Sophomore Portfolio Review must schedule and retake the portfolio review the next term it is offered.

    Prerequisites: Completion of 45+ credits.

    Course Learning Outcomes:
    • Learn how to compose a portfolio of work for the sophomore level.

    ART2000 Course Learning Outcomes Rubric  

Credits: 0
  
  • ART 2100 - Professional Practice Survey: Voice + Vision


    Credits: 3
    Course Type: Studio

    This course introduces students to careers in Fine Arts. Students will examine the nuanced life of an artist through field trips, guest speakers, connecting with professionals, and guided research. Guest speakers include working artists, art administrators, gallery directors, small business owners, and non-profit organizations. Students will also explore short and long-term goal setting, portfolio development, documenting artworks, public speaking,  applying to opportunities, and defining personal success in a creative field. Upon completion of this course, students will develop a sophomore portfolio for faculty review and create actionable steps to reach their individual goals.

    Prerequisites: Completion of 36+ credits.

    Notes: This course must be taken between the 36-51 credit hour marker.

    Includes sophomore portfolio review.

    (Formerly used ART 2000 Fine Arts Sophomore Portfolio Review)

    Campus Only




    Course Learning Outcomes:
    • Define measurable goals for career growth.
    • Practice written communication and public speaking skills for a variety of professional contexts.
    • Research opportunities that expand career growth by applying to calls for submissions.
    • Compose a portfolio of work for the sophomore level.

    ART2100 Course Learning Outcomes Rubric  

Credits: 3
  
  • ART 2220 - Ceramics: Throwing in the Round


    Credits: 3
    Course Type: Studio

    In this sophomore-level class, students will learn intermediate wheel throwing skills and basic glaze chemistry. They will become proficient in electric and gas kiln firings. Students will gain familiarity with artists who use wheel processes to explore contemporary content and design and are encouraged to experiment with their forms and surfaces. Students will become confident in the ceramics studio through the exploration of clay and glaze chemistry, as well as the conceptual development of their creative works.

    Prerequisites: ART 1020 - Introduction to Ceramics  OR FD 2130 - 3D Design: Space + Materiality  

    Notes: Fine Arts and Art Education students have priority seating within this course.

    (Formerly FAC 2750 Ceramics II, FAC 3350 Ceramics II, FAC 3450 Ceramic Sculpture III: New Directions in Clay, ART2210 Ceramics II)

    Campus Only.




    Course Learning Outcomes:
    • Identify ceramic vocabulary, terms, and processes.
    • Design and create wheel-thrown forms that demonstrate an understanding of contemporary ceramics.
    • Apply glaze chemistry formulas to develop a library of ceramic surfaces.
    • Develop an understanding of historical and contemporary ceramics.
    • Demonstrate proficiency in firing electric and gas kilns.

    ART 2220 Course Learning Outcomes Rubric 

Credits: 3
  
  • ART 2230 - Printmaking: Photographic Printmaking + Alternative Media


    Credits: 3
    Course Type: Studio

    This sophomore-level course provides an overview of advanced skills and concepts in the areas of printmaking related to photographic printmaking and alternative media processes. Students learn advanced techniques as they work toward creating a body of work. Upon successful completion of this course, students are expected to demonstrate knowledge of research and technical skills, their application to individual processes, and how to apply them to their practice.

    Prerequisites: ART 1030 - Introduction to Printmaking  OR FD 1020 - 2D Design: Elements + Principles  and FD 1235 - Observational Drawing  

    Notes: (Formerly FA 3251 Printmaking II, AE 3251 Printmaking II, ART 2260 Printmaking II)

    Campus Only




    Course Learning Outcomes:
    • Compose designs that examine and apply the elements and principles of design.
    • Create visual designs and prints that adapt to photographic printmaking processes.
    • Create a work of art that demonstrates the understanding of combining printmaking with another medium.
    • Interpret contemporary art issues through research, ideation, problem-solving, and creativity.

    ART 2230 Course Learning Outcomes Rubric   

Credits: 3
  
  • ART 2251 - Painting: Contemporary Practices


    Credits: 3
    Course Type: Studio

    Contemporary painting practices provides an overview of advanced skills and concepts in painting. This course explores a variety of subject matter through the study of contemporary themes and the relationship between form and content. As students begin to define their individual directions, they will take advantage of the creative integration of concepts coupled with material exploration. Upon successful completion of this course, students are expected to demonstrate knowledge of research skills, and their application to individual processes, and begin to apply these to their practice.

    Prerequisites: ART 1151 - Painting Fundamentals: Tools + Techniques  

    Notes: (Formerly FAP 2750 Painting II, FAP 3750 Painting II, FAP 3150 Painting II, FAP 3150 Painting 2, PT361 Painting Mat & Tech, ART 2240 Painting II)


    Course Learning Outcomes:
    • Execute individual studio projects, use a variety of painting techniques, and utilize the appropriate materials associated with each technique.
    • Present individual creative process strategies through critiques and discussions. Students will strategize their process and product using both historical and contemporary issues/theories, and their relationship to culture and society.
    • Apply an understanding of a diptych, triptych, and series of paintings. Students will arrange work according to the elements of art and principles of design.

    ART 2251 Course Learning Outcomes Rubric   

    Required Course Materials:

     

Credits: 3
  
  • ART 2290 - Sculpture: Cast + Assemble


    Credits: 3
    Course Type: Studio

    This course introduces students to mold making, casting, and methods of assemblage. Students will learn to make flexible rubber molds and will explore materials for castings into these molds. Students will also experiment with combining fabricated and found objects to form new compositions. Each student will research artists working with assemblage and share their findings with the class. Upon successful completion of this course, students will understand how to create a modular assemblage sculpture using found, altered, and fabricated objects. 

    Prerequisites: ART 1190 - Sculpture: Armatures + Welding  

    Notes: (Formerly FAS 2950 Sculpture II, ART 2270)


    Course Learning Outcomes:
    • Construct a flexible rubber mold. 
    • Produce a cast from the flexible rubber mold. 
    • Develop an introductory understanding of the historical context and contemporary approaches to sculptural assemblage through research and presentations.
    • Create a modular assemblage sculpture using found, altered, and fabricated objects.

    ART 2290 Course Learning Outcomes Rubric    

Credits: 3
  
  • ART 2400 - Form + Content


    Credits: 3
    Course Type: Studio

    This junior-level course analyzes the subject, form, and content of historical and contemporary movements through studio projects and research. Art theory and aesthetics are investigated alongside significant world events in an effort to better understand the context of art history. Upon successful completion of this course, students are expected to demonstrate a knowledge of visual vocabulary and examine their own conceptual development in studio practices. 

    Prerequisites: Completion of 30+ credits

    Notes: (Formerly FA 2720 Form + Content, FA 2020 Form + Content)


    Course Learning Outcomes:
    • Examine traditional and non-traditional art methodologies and visual communication methods.
    • Demonstrate an understanding of contemporary theories, subject matter, and visual vocabulary through discussions, presentations, and formal writing
    • Understand where their work and individual practices and interests fit into the art world through writing and presentations.
    • Recognize a variety of artists, art styles, and movements by examining the methodologies of various art practices.
    • Analyze the role that process, material, and content influence individual studio projects and formal analysis.

    ART 2400 Course Learning Outcomes Rubric   

Credits: 3
  
  • ART 3100 - Professional Practice: Act + Aspire


    Credits: 3
    Course Type: Studio

    This course shares practical knowledge of navigating the career aspects of the Fine Arts field including entrepreneurial strategies, professional ethics, studio visits, budgeting, invoicing clients, operating as an independent contractor, creating proposals, applying for grants, competitions, residencies, exhibitions, and graduate schools. Students will learn how to effectively research opportunities, seek application support through career services, and interact with employers, galleries, and clients to prepare for a successful creative career. Additionally, students will create junior portfolio materials that include a website, an artist statement, a resume, a CV, and documentation of artwork to pursue a career that is relevant to their interests and professional ambitions.  The course concludes with a formal artist talk presented as part of the junior portfolio review.

    Prerequisites: Completion of 60+ credits and ART 2100 - Professional Practice Survey: Voice + Vision  

    Notes: This course must be taken between 60-90 credit hours.

    This course includes the junior portfolio review.

    (Formerly ART 4600 Professional Practice)

    Campus Only.




    Course Learning Outcomes:
    • Create essential documents to support freelance work, small business planning, and professional applications.
    • Develop written communication and public speaking skills for a variety of professional contexts.
    • Create an online presence through website creation and social media outlets.
    • Create professional portfolio materials and documents reflecting fine art career goals.

    ART 3100 Course Learning Outcomes Rubric   

Credits: 3
  
  • ART 3301 - Special Topics in Fine Arts


    Credits: 3
    Course Type: Studio

    This intermediate course focuses on both concepts and skills outside the Fine Arts degree core coursework expanding awareness of materials and concepts available in the field of fine art. Each Special Topics in Fine Art class is unique and proposed by RMCAD professors. Contemporary and/or traditional materials and methods are introduced, including, but not limited to: kinetic and electronic art, public art, earth art, interactive art, sound and light, relational art, intervention art, and figure studies. Upon successful completion of this course, students are versed in the topic selected for the term and create work that demonstrates this knowledge.

    Prerequisites: Completion of 45+ credits or approval of department Chair

    Notes: (Previously used ART 3330, FA 3345 Fibers Studio; ART 3330, FA 3370 Installation, FA 3610 Installation)


    Course Learning Outcomes:
    • Produce work that represents methods introduced in the special topic of the course.

    ART 3301 Course Learning Outcome Rubric  

Credits: 3
  
  • ART 3320 - Ceramics: 3D Printing + Digital Tools


    Credits: 3
    Course Type: Studio

    This course explores the intersection of ceramics and digital fabrication through 3D clay printing and digital modeling. Students will design and produce a 3D printed sculpture, learning to prepare clay for printing, create forms in 3D digital modeling software, and operate the 3D Clay Printer. Emphasis is placed on combining digital design with handmade aesthetics and exploring surface finishing techniques such as decals.

    Prerequisites: ART 1020 - Introduction to Ceramics 

    Notes: Campus only


    Course Learning Outcomes:
    • Identify key terms and processes related to 3D clay printing.
    • Design and model ceramic forms using digital software.
    • Prepare clay bodies for successful extrusion and operation of the clay 3D printer.
    • Demonstrate proficiency in 3D printing workflows, including troubleshooting and optimizing prints.
    • Apply glazing techniques to enhance ceramic forms.
    • Integrate digital fabrication with traditional ceramic practices to create a sculpture

    ART 3320 Course Learning Outcomes Rubric  

Credits: 3
  
  • ART 3335 - Printmaking: Transformative Print


    Credits: 3
    Course Type: Studio

    This course introduces concepts and strategies for approaching installation and constructed objects through a print-based lens. Students are encouraged to innovatively merge printmaking and 3D techniques to cultivate the delivery of concepts in a considered space. Students will gain a solid working knowledge of screen printing, including film preparation, digital film outputting, multi-color registration, printing methods on paper, and alternative surfaces to create 3D works.

    Prerequisites: ART 1030 - Introduction to Printmaking ART 1130 - Printmaking: Relief, Intaglio, + Monotypes ART 2230 - Printmaking: Photographic Printmaking + Alternative Media , and chair approval.

    Notes: This course is only available for students in the 2D Emphasis.

    Campus only




    Course Learning Outcomes:
    • Compose 3D designs that effectively apply the elements and principles of art/design. 
    • Adapt visual designs to the screen printing process, demonstrating technical skills in ink application, color registration, and use of color theory principles. 
    • Exhibit conceptual development and interpretation of contemporary art issues through research, ideation, creative problem-solving, and design exploration. 
    • Create resolved 3D objects or installation spaces that demonstrate technical skills and craftsmanship. Interpret and engage with contemporary art issues and concepts through creative printmaking works.

    ART 3335 Course Learning Outcomes Rubric 

     

Credits: 3
  
  • ART 3350 - Painting: Visual Culture


    Credits: 3
    Course Type: Studio

    Visual culture in painting provides an overview of advanced skills and concepts in the area of painting or independent study using a variety of possible materials.  Student projects will emphasize contemporary issues while further defining individual directions. Craft, content, and the dialogue between the artist and the viewer are emphasized. An exploration of form, image, and theme allows the students to independently analyze and develop within their chosen area of study. Upon successful completion of this course, students will have obtained sufficient technical ability in their chosen media to undertake more advanced work.

    Prerequisites: ART 1151 - Painting Fundamentals: Tools + Techniques  

    Notes: (Formerly FAP 3750 Painting III, FAP 4350 Painting III, FAP 4050 Painting III, PT 4050 Painting 3, ART3240 Painting III)

    Campus Only




    Course Learning Outcomes:
    • Research and apply technical solutions to create a theme-based series of paintings or works using alternative mediums.
    • Execute creative problem-solving by researching contemporary or historical possibilities to complete tasks. 
    • Define historic and contemporary painting practices through extensive research and classroom discussion.

    ART 3350 Course Learning Outcomes Rubric  

Credits: 3
  
  • ART 3380 - Sculpture: Abstract Approaches


    Credits: 3
    Course Type: Studio

    This course challenges students to explore abstract approaches in sculpture. The class focuses on developing both conceptual thinking and technical execution through projects that investigate abstraction in contemporary sculpture. Students will experiment with materials, scale, and spatial relationships as they develop their artistic voice. Through studio work and discussions, students will create abstract sculptures that demonstrate their technical abilities and conceptual growth.

    Prerequisites: ART 1190 - Sculpture: Armatures + Welding  

    Notes: Students who are not in the 3D emphasis will need chair approval to enroll. 

    Campus only




    Course Learning Outcomes:
    • Demonstrate advanced technical proficiency by creating abstract sculptures that effectively utilize materials, scale, and spatial relationships.
    • Demonstrate an understanding of abstract design through sketches and ideation.
    • Practice a skill set learned in a previous sculpture class.
    • Critically analyze and abstract sculptural approaches.

    ART 3380 Course Learning Outcomes Rubric 

Credits: 3
  
  • ART 3390 - Sculpture: Textiles + CNC


    Credits: 3
    Course Type: Studio

    In this course, students will learn how to use sewing machines and Computer Numeric Control (CNC) equipment. Students will learn methods for creating three-dimensional forms with textiles, and how to design for and run CNC tools and other vector-based digital fabrication equipment. Students will research sculptors who use similar fabrication methods and share their findings with the class. Upon successful completion of this course, students will fabricate a personal sculpture that incorporates components made using both sewing techniques and CNC cutting.

    Prerequisites: ART 1190 - Sculpture: Armatures + Welding , and Chair Approval 

    Notes: (Formerly FAS 3350 Sculpture III, FAS 4991 Sculpture III: Directed Studies, FAS 4150 Sculpture III: Directed Studies, ART 3270 Sculpture III)

    Campus Only.




    Course Learning Outcomes:
    • Operate a sewing machine to create a 3D form with textiles.
    • Design digital paths for a CNC tool.
    • Operate CNC equipment.
    • Fabricate a sculpture that includes textiles and components created from CNC equipment. 

    ART 3390 Course Learning Outcomes Rubric    

Credits: 3
  
  • ART 3500 - Experimental Studies


    Credits: 3
    Course Type: Studio

    This upper-division course examines experimental studies of 21st-century skills and concepts. Students explore definitions and applications of contemporary sensibilities. The merging of existing art forms into innovative and experimental approaches, including the utilization of new technologies, also blends into considerations of site and audience in this multi-dimensional course. Upon successful completion of this course, the student’s project exhibits awareness of current art practices, as well as increased art literacy and understanding of the role of technology and experimentation in contemporary art.

    Prerequisites: Completion of 60+ credits

    Notes: (Formerly FA 3510 Experimental Studies, FA 4510 Experimental Studies, FA 4660 Experimental Studies)


    Course Learning Outcomes:
    • Explore innovative and experimental approaches in professional artworks while developing cognizance of relevant art/aesthetic/social issues.
    • Consider site and audience while conceptualizing, analyzing, and evaluating information gathered by research, observation, experience, reasoning, and communication.
    • Create experimental artworks/events informed by contemporary art research that demonstrates mastery of basic skills and ideation strategies within the use of experimental media while utilizing the principles of design and composition.

    ART 3500 Course Learning Outcome Rubric  

Credits: 3
  
  • ART 3601 - Fine Arts Internship Part I


    Credits: 1.5
    Course Type: Internship

    This intermediate course aligns with professional practice in the field of study and incorporates industry standards and experience by enabling students to work with established art and design professionals specifically related to their academic and career interests. Under the direction of the department Chair, department Internship Coordinator, and the Office of Career + Alumni Services, students are carefully evaluated to facilitate the best possible student/sponsor connection, and a planned program of activities is then coordinated with the professional internship sponsor. Upon successful completion of the internship program, students will have real-world work experience, preparing them for a career in art and design. Students have to log 135 or more contact hours through their internship host in order to receive a total of 3 credits.

    Prerequisites: Approval of FA Department Chair, FA Department Head, or FA Internship Coordinator.

    Notes: This course is Pass/Fail.


    Course Learning Outcomes:
    • Develop a learning experience that provides the application of coursework concepts in a real-world context.
    • Practice applying relevant skills in your chosen field
    • Discuss your internship experience with an instructor.

    ART 3601 Course Learning Outcome Rubric   

Credits: 1.5
  
  • ART 3602 - Fine Arts Internship Part 2


    Credits: 1.5
    Course Type: Internship

    This intermediate course aligns with professional practice in the field of study and incorporates industry standards and experience by enabling students to work with established art and design professionals specifically related to their academic and career interests. Under the direction of the department Chair, department Internship Coordinator, and the Office of Career + Alumni Services, students are carefully evaluated to facilitate the best possible student/sponsor connection, and a planned program of activities is then coordinated with the professional internship sponsor. Upon successful completion of the internship program, students will have real-world work experience, preparing them for a career in art and design. Students have to log 135 or more contact hours through their internship host in order to receive a total of 3 credits.

    Prerequisites: Approval of FA Department Chair, FA Department Head, or FA Internship Coordinator.

    Notes: This course is Pass/Fail.


    Course Learning Outcomes:
    • Develop a learning experience that provides the application of coursework concepts in a real-world context.
    • Practice applying relevant skills in your chosen field
    • Discuss your internship experience with an instructor.

    ART 3602 Course Learning Outcome Rubric   

Credits: 1.5
  
  • ART 4440 - Painting: Research, Methodology, + Play


    Credits: 3
    Course Type: Studio

    This course develops students’ ability to generate and explore ideas as a fundamental artistic skill. Students will investigate various subject matter through research, structured methods, and experimental play. The class emphasizes self-directed exploration, with students applying contemporary research practices. Students will experiment with diverse materials and techniques, expanding both their technical abilities and conceptual thinking. Upon completion, students will demonstrate effective research skills, ideation strategies, and material experimentation. This course prepares students for advanced studio work by establishing sustainable processes for developing compelling visual ideas.

    Prerequisites: ART 1151 - Painting Fundamentals: Tools + Techniques  

    Notes: Students who are not in the 2D emphasis will need chair approval to enroll.

    Campus only




    Course Learning Outcomes:
    • Research diverse painting topics and themes using academic and artistic databases, developing a foundation for personal studio investigation.
    • Apply contemporary ideation models to transform research findings into visual concepts and painting strategies.
    • Experiment with various methods, materials, and techniques through structured play, creating connections between research and studio practice.
    • Articulate the relationships between research, methodology, and play in the context of advanced painting practice through written and verbal communication.

    ART 4440 Course Learning Outcomes Rubric 

Credits: 3
  
  • ART 4710 - Ceramics Advanced Studio


    Credits: 3
    Course Type: Studio

    This advanced course provides focused studio time for students to expand their skills and concepts. Building on techniques learned in previous classes, students will develop their artistic approach through sustained practice. The class establishes a critical framework for self-directed studio work, supplemented by research regarding historical and contemporary approaches relevant to each student’s interests. Through this integration of practice and research, students will gain a stronger understanding of the innovations that shape their creative work. Upon completion, students will demonstrate advanced technical skills, research abilities, and a clear artistic direction in their practice for Senior Studio courses. 

    Prerequisites: ART 1120 - Ceramics: Handbuilding + Surfacing ,  ART 2220 - Ceramics: Throwing in the Round  and Chair approval

    OR

    ART 1020 - Introduction to Ceramics ART 1120 - Ceramics: Handbuilding + Surfacing ART 2220 - Ceramics: Throwing in the Round , and ART 3320 - Ceramics: 3D Printing + Digital Tools  

    Notes: This class is available to students in the 3D Emphasis only.

    (Formerly FAC 4982 Ceramics Advanced Studies, FAC 4991 Advanced Ceramic Sculpture: Senior Studio, FAC 4910 Advanced Ceramic Sculpture, SC 3910 Advanced Ceramic Sculpture)

    Campus Only




    Course Learning Outcomes:
    • Research diverse painting topics and themes using academic and artistic databases, developing a foundation for personal studio investigation.
    • Apply contemporary ideation models to transform research findings into visual concepts and painting strategies.
    • Experiment with various methods, materials, and techniques through structured play, creating connections between research and studio practice.
    • Articulate the relationships between research, methodology, and play in the context of advanced painting practice through written and verbal communication.

    ART 4710 Course Learning Outcomes Rubric  

Credits: 3
  
  • ART 4735 - Printmaking Advanced Studio


    Credits: 3
    Course Type: Studio

    This advanced course provides focused studio time for students to expand their skills and concepts. Building on techniques learned in previous classes, students will develop their artistic approach through sustained practice. The class establishes a critical framework for self-directed studio work, supplemented by research regarding historical and contemporary approaches relevant to each student’s interests. Through this integration of practice and research, students will gain a stronger understanding of the innovations that shape their creative work. Upon completion, students will demonstrate advanced technical skills, research abilities, and a clear artistic direction in their practice for Senior Studio courses.

    Prerequisites: ART 1030 - Introduction to Printmaking ART 1130 - Printmaking: Relief, Intaglio, + Monotypes ART 2230 - Printmaking: Photographic Printmaking + Alternative Media , and ART 3335 - Printmaking: Transformative Print  

    Notes: This class is available to students in the 2D Emphasis only.

    Campus only




    Course Learning Outcomes:
    • Research diverse printmaking topics and themes using academic and artistic databases, developing a foundation for personal studio investigation.
    • Apply contemporary ideation models to transform research findings into visual concepts and printmaking strategies.
    • Experiment with various methods, materials, and techniques through structured play, creating connections between research and studio practice.
    • Articulate the relationships between research, methodology, and play in the context of advanced printmaking practice through written and verbal communication.

    ART 4735 Course Learning Outcomes Rubric 

Credits: 3
  
  • ART 4740 - Painting Advanced Studio


    Credits: 3
    Course Type: Studio

    This senior-level course exhaustively studies the skills and concepts aligned with studio practices in painting, focusing on studio time that supports mastery of skill sets learned in previous related courses. The goal of this course establishes a critical framework for individual-directed studio time where students will be presented with a variety of research work related to their specific field of study. This objective will further their understanding of the historical and contemporary contexts in which they are working. Upon successful completion of this course, students will have the experience of mentors and leaders in their field, which is designed to empower them through their actions to help others.

    Prerequisites: ART 1151 - Painting Fundamentals: Tools + Techniques , ART 2251 - Painting: Contemporary Practices ART 3350 - Painting: Visual Culture , and Chair approval.

    OR

    ART 1151 - Painting Fundamentals: Tools + Techniques ART 2251 - Painting: Contemporary Practices ART 3350 - Painting: Visual Culture , and ART 4440 - Painting: Research, Methodology, + Play  

    Notes: This class is available to students in the 2D Emphasis only.

    Campus only




    Course Learning Outcomes:
    • Research diverse painting topics and themes using academic and artistic databases, developing a foundation for personal studio investigation.
    • Apply contemporary ideation models to transform research findings into visual concepts and painting strategies.
    • Experiment with various methods, materials, and techniques through structured play, creating connections between research and studio practice.
    • Articulate the relationships between research, methodology, and play in the context of advanced painting practice through written and verbal communication.

    ART 4740 Course Learning Outcomes Rubric   

Credits: 3
  
  • ART 4770 - Sculpture Advanced Studio


    Credits: 3
    Course Type: Studio

    This advanced course provides focused studio time for students to expand their skills and concepts. Building on techniques learned in previous classes, students will develop their artistic approach through sustained practice. The class establishes a critical framework for self-directed studio work, supplemented by research regarding historical and contemporary approaches relevant to each student’s interests. Through this integration of practice and research, students will gain a stronger understanding of the innovations that shape their creative work. Upon completion, students will demonstrate advanced technical skills, research abilities, and a clear artistic direction in their practice for Senior Studio courses.

    Prerequisites: ART 1190 - Sculpture: Armatures + Welding ART 2290 Sculpture: Cast + Assemble , ART 3390 - Sculpture: Textiles + CNC , and Chair approval.

    OR 

    ART 1190 - Sculpture: Armatures + Welding ART 2290 - Sculpture: Cast + Assemble ART 3380 - Sculpture: Abstract Approaches , and ART 3390 - Sculpture: Textiles + CNC  

    Notes: This class is available to students in the 3D Emphasis only.

    (Formerly FAS4982 Sculpture Advanced Studies, FAS 4992 Advanced Sculpture: Senior Studio, SC 4992 Advanced Sculpture: Senior Studio)

    Campus Only.




    Course Learning Outcomes:
    • Research diverse sculpture topics and themes using academic and artistic databases, developing a foundation for personal studio investigation.
    • Apply contemporary ideation models to transform research findings into visual concepts and sculpting strategies.
    • Experiment with various methods, materials, and techniques through structured play, creating connections between research and studio practice.
    • Articulate the relationships between research, methodology, and play in the context of advanced sculpting practice through written and verbal communication.

    ART 4770 Course Learning Outcomes Rubric 

Credits: 3
  
  • ART 4803 - Senior Studio I


    Credits: 3
    Course Type: Studio

    This senior-level course focuses on preparing conceptual ideas for final departmental experiences such as the senior graduation exhibition. The course focuses on the critical interpretation of art. Emphasis is placed on incorporating design elements, material handling, technique, concept development and expression, and in the work’s meaning. In-depth individual and group critique analysis is expected. Upon successful completion of this course, students complete a formal presentation of the conceptual idea for their senior graduation exhibition.

     

    Prerequisites: Must be a senior in their second to last term

    Notes: (Formerly ART 4800 Senior Studio, FA 4991 Senior Studio)




    Course Learning Outcomes:
    • Explore personal aesthetic and conceptual ideas/interpretations through the completion of professional artworks
    • Demonstrate mastery of skills in a chosen media while utilizing the principles of design and composition
    • Create a formal proposal detailing concepts and plans for the senior exhibition.
    • Produce a professional portfolio with high-quality documentation.

    ART 4803 Course Learning Outcome Rubric   

Credits: 3
  
  • ART 4804 - Senior Studio II


    Credits: 3
    Course Type: Studio

    This senior-level course provides focused studio time and faculty guidance for the production of students’ artwork for the senior graduation exhibition. Students must enter the class with a clear plan for their exhibition artwork as developed in Senior Studio I. This class will culminate with a professional artist talk, a senior portfolio review, and a formal graduation exhibition critique.

     

    Prerequisites: ART 4803 - Senior Studio I . Must be a senior in their last term

    Notes: Senior portfolio review included.

    (Formerly ART 4801 Senior Exhibition)




    Course Learning Outcomes:
    • Develop artworks through self-directed research and reflective analysis (artworks and research). Discuss the current body of work through critique and presentation.  
    • Demonstrate mastery of skills in a chosen media. 
    • Assemble a portfolio of in-process and completed artwork that best demonstrates the student’s achievement in Fine Arts.

    ART 4804 Course Learning Outcomes Rubric  

Credits: 3

Communication + Critical Thought

  
  • CCT 2000 - Introduction to Speech Communication


    Credits: 3
    Course Type: Lecture

    In this sophomore-level course, students explore the medium of speech and the basics of public speaking within oral communication. Lectures, presentations, readings, discussions, exercises, written essays, and speeches explore the major theories, concepts, and skills of public speaking. Upon successful completion of this course, students will demonstrate critical thinking and strategic planning in the process, delivery, and assessment of public speaking. Furthermore, they will demonstrate the ability to speak in a variety of communication contexts, exhibit proficient listening and writing skills, and display the ability to identify communication theory and concepts.

    Prerequisites: EN 1110 - Composition I  

    Course Learning Outcomes:
    • Understand critical thinking and strategic planning in the process, delivery, and assessment of public speaking. 
    • Demonstrate the ability to speak in a variety of communication contexts.
    • Understand communication theories and concepts.
    • Demonstrate proficient listening and writing skills.

    CCT 2000 Course Learning Outcomes Rubric   

Credits: 3
  
  • CCT 2100 - Interpersonal Communication


    Credits: 3
    Course Type: Lecture

    In this sophomore-level course, students explore human interaction and processes by which emotions, information, and meaning are exchanged through both verbal and nonverbal communication through various interpersonal relationships, problems, and situations. Lectures, presentations, readings, discussions, exercises, and written essays analyze the theoretical issues of self-concept and perception as they are affected by verbal and nonverbal communication. Upon successful completion of this course, students will demonstrate an understanding of the basic theory, ethics, principles, practices, and skills of interpersonal communication. Furthermore, they will comprehend the role human communication plays in the development and maintenance of social structures.

    Prerequisites: EN 1110 - Composition I  

    Course Learning Outcomes:
    • Understand the basic theories, ethics, principles, practices, and skills of interpersonal communication.
    • Understand the role human communication plays in the development and maintenance of social structures.

    CCT 2100 Course Learning Outcomes Rubric   

Credits: 3
  
  • CCT 2200 - Sound Studies


    Credits: 3
    Course Type: Lecture

    In this sophomore-level critical studies course, students explore ideas central to the emerging field of Sound Studies— a range of histories, archaeologies, and ethnographies of sound making and listening that intersect with topics in media studies, science and technology, political economy, composition, deaf studies, and musicology. As sound (re)production technologies continue to change, the cultural dimensions of sonic experience change too and reflexively impact our aural sensitivities, media communications, and development of those very same technologies. How do we listen differently to the phonautograph, the piano, the vinyl record, the mp3, the EDM concert, or an immersive IMAX or VR experience? How have these differences shaped our experience of nature or the imagined soundscapes of distant planets? By drawing connections between historical, biological, technological, ethnographic, and phenomenological methods of inquiry, students learn to reevaluate and interpret how political, commercial, and social forces shape, and are shaped by, what we listen to and how. Ultimately, the course asks foundational questions about the reproduction, circulation, and experience of sound and equips students to think critically about how sound, technology, culture, and environment interact.

    Prerequisites: EN 1111 - Composition II  or AE 2220 Philosophy of Art + Education  for Art Education majors

    Notes: Online Only


    Course Learning Outcomes:
    • Explain using historical evidence how our experience of sound changes in relation to technological reproduction, cultural context, and physical environment.
    • Produce written arguments about how audio and media technologies affect how we listen and communicate using sound.

    CCT 2200 Course Learning Outcomes Rubric 

Credits: 3

Creative Writing

  
  • CW 2110 - Creative Writing Multi-Genre


    Credits: 3
    Course Type: Lecture

    This sophomore-level course examines a wide variety of texts in three genres: poetry, the short story, and creative nonfiction. After analyzing the structure and language of published works, students will apply their analysis to their own writing. Class format will include discussion of published material, writing exercises, and writing workshops. Upon successful completion of this course, students will analyze the structure, style, and content of literary works; understand how structure and style work together in the service of content, obtain a strong understanding of basic literary terms, provide constructive criticism and apply received critique efficiently in their own work, and work creatively in an environment that involves deadlines, critiques, and collaborative decision-making.

    Prerequisites: EN 1110 - Composition I  

    Course Learning Outcomes:
    • Understand the structure, style, and content of literary works.
    • Understand how structure and style work together in the service of content.
    • Understand basic literary terms.
    • Provide constructive criticism and apply received critique efficiently in their own work.
    • Work creatively in an environment that involves deadlines, critiques, and collaborative decision-making.

    CW 2110 Course Learning Outcomes Rubric   

Credits: 3

English

  
  • EN 1110 - Composition I


    Credits: 3
    Course Type: Lecture

    This is the first course in the English Composition sequence and serves as an introduction to college-level reading, writing, discussion, and critical thinking. Students engage in a variety of academic texts and literature, as well as literary, aesthetic, and social criticism. By exploring a variety of writing styles, analyzing elements of form and mechanics, and engaging all aspects of the writing process, students find and demonstrate their writing voice to write with greater authority, clarity, and insight. Upon successful completion of this course, students will develop their writing and critical thinking skills through critical reading, class discussion, and their own writing.

    Prerequisites: none

    Notes: (Formerly CCT 1020)


    Course Learning Outcomes:
    • Process: Develop writing projects in stages through revisions and drafts. 
    • Argument: Formulate and support thesis-driven essays.
    • Organization: Use a clear framework of effective writing strategies such as paragraphs that include examples, explanations, synthesis, and transitions.
    • Reading: Develop and employ multiple methods to engage and analyze complex ideas in diverse texts.
    • Writing Style + Citation: Express concepts and arguments using clear and precise language. Learn and apply rules of citations and a writing style guide in course assignments.

    EN 1110 Course Learning Outcomes Rubric   

Credits: 3
  
  • EN 1111 - Composition II


    Credits: 3
    Course Type: Lecture

    Composition II emphasizes critical thinking, reading, and writing skills by engaging students in all aspects of the writing process. Upon successful completion of the course, students will have encountered a variety of academic texts; participated in critical discourses regarding the content, meaning, and function of these texts; and developed their thinking through written responses to the readings. Students will also have been formally introduced to academic research and are expected to complete a formal research paper by the end of the semester.

    Prerequisites: EN 1110 - Composition I  

    Notes: (Formerly CCT 1030)


    Course Learning Outcomes:
    • Process: Develop research-based theses and essays with multiple revisions and drafts.
    • Rhetorical Elements: Identify the rhetorical situation and audience. Practice elements of voice, argument, and evidence-gathering.
    • Organization: Construct essays that summarize, analyze, and evaluate the arguments, counterarguments, and evidence in diverse texts.
    • Research: Employ research tools, databases, and library resources to find, evaluate, and synthesize information for the purposes of a writing project. 
    • Writing Style + Citations: Express concepts and arguments using clear and precise language. Learn and apply rules of citation and a writing style guide in course assignments.

    EN 1111 Course Learning Outcomes Rubric   

Credits: 3
 

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