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May 11, 2025
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AN3D 3650 - 3D Animation II Credits: 3 Course Type: Studio
In this junior-level course students continue to develop their skills and knowledge of animation using a full 3D character body. Topics of study include intermediate forms of body mechanics, locomotion, and the advanced implementation of animation principles that add realism to full-body motion. Upon successful completion of this course, students have produced a series of intermediate 3D motion studies.
Prerequisites: AG 2650 - 3D Animation I or AN3D 3230 3D Computer Animation Motion Studies
Notes: (Formerly AN3D 4250 Advanced 3D Computer Animation Motion Studies)
Course Learning Outcomes:
- Animate movement of 3D characters, emphasizing weight, physics, performance, and acting.
- Create and analyze a variety of reference sources to plan out an animation. This should include video references of actions, emotions, and phonemes. These references aid the planning of key poses, breakdowns, in-betweens, and storyboards needed for narrative-driven scenes.
- Apply the twelve principles of animation.
AN3D 3650 Course Learning Outcome Rubric
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