May 11, 2025  
2025-2026 Academic Catalog 
    
2025-2026 Academic Catalog
Add to Bookmarks (opens a new window)

AN3D 3650 - 3D Animation II


Credits: 3
Course Type: Studio

In this junior-level course students continue to develop their skills and knowledge of animation using a full 3D character body. Topics of study include intermediate forms of body mechanics, locomotion, and the advanced implementation of animation principles that add realism to full-body motion. Upon successful completion of this course, students have produced a series of intermediate 3D motion studies.

Prerequisites: AG 2650 - 3D Animation I  or AN3D 3230 3D Computer Animation Motion Studies

Notes: (Formerly AN3D 4250 Advanced 3D Computer Animation Motion Studies)


Course Learning Outcomes:
  • Animate movement of 3D characters, emphasizing weight, physics, performance, and acting.
  • Create and analyze a variety of reference sources to plan out an animation. This should include video references of actions, emotions, and phonemes. These references aid the planning of key poses, breakdowns, in-betweens, and storyboards needed for narrative-driven scenes.
  • Apply the twelve principles of animation.

AN3D 3650 Course Learning Outcome Rubric    



Add to Bookmarks (opens a new window)