EMDT 5060 - UX for Educators Credits: 3
In this course students will explore basic user experience (UX) design principles and how to apply them in the creation of digital instructional materials. This course poses the question - What if teachers began to look at their learners as users or consumers of educational content? Course topics include when and how to use static content versus interactive media and the importance of understanding how a user navigates, searches, and consumes digital content. Students engage in project-based learning activities to produce content and assets for their educational portfolio, which serves as an applied demonstration of their knowledge and skill of user experience and instructional media. Upon successful completion of this course, students will have an expanded awareness of the UX design principles and how they apply to their current practice. Students will utilize UX best practices to enhance instructional materials.
Prerequisites: None
Course Learning Outcomes:
- Analyze target audience of learners.
- Understand user (student) behavior in online environments.
- Identify usability considerations with digital content.
- Employ fundamental UX principles in the design of instructional media.
EMDT 5060 Course Learning Outcome Rubric
Required Textbooks: No required textbook.
However, there is a choice reading assignment on a UX book. All other readings are provided in the Learning Management System.
Options (pick one):
UX Basics: These books explain the basics of UX thinking
- The Design of Everyday Things by Don Norman, ISBN-13: 978-0465050659
- UX for Beginners: A Crash Course in 100 Short Lessons by Joel Marsh, ISBN-13: 978-1491912683
Web Design: Creating websites that are easy to navigate for learners
- Don’t Make Me Think: A Common Sense Approach to Web Accessibility by Steve Krug, ISBN-13: 978-0321965516
Universal Design for Learning (UDL) & Accessibility: Creating instructional products that meet the needs of a variety of learners through thoughtful design that applies UDL principles
- Design and Deliver: Planning and Teaching Using Universal Design for Learning by Loui Lord Nelson, ISBN-13: 978-1598573503
- UDL Now!: A Teacher’s Guide to Applying Universal Design for Learning in Today’s Classrooms by Katie Novak, ISBN-13: 978-1930583665
- Reach Everyone, Teach Everyone: Universal Design for Learning in Higher Education by Thomas Tobin and Kirsten Behling, ISBN-13: 978-1946684608
Design Thinking: Learning how to think like a designer and use the design process to solve problems
- Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation by Tim Brown, ISBN-13: 978-0062856623
- Design Thinking: Understanding How Designers Think and Work by Nigel Cross, ISBN-13: 978-1350092662
User Testing: Applying a formal process to having users test your products and learning from their experiences.
- Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems by Steve Krug, ISBN-13: 978-0321657299
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