May 02, 2024  
2021-2022 Academic Catalog 
    
2021-2022 Academic Catalog [ARCHIVED CATALOG]

Add to Bookmarks (opens a new window)

GA 4110 - Game Animation + Motion Capture


Credits: 3

In this senior-level studio course, students will learn the techniques used in the production of animation for games. Students will film reference footage for character motion/performance and animate character loops, cut scenes and dialogue using a combination of key-frame animation and motion-capture data. Upon successful completion of the course, students will have developed a series of looping and transitional character animations as well as a dialog cut scene. 

Prerequisites: AN3D 3230 - 3D Computer Animation Motion Studies  

Notes: (Formerly GA 3110)


Course Learning Outcomes:
  • Create key frame animation for a pre-rigged character. 
  • Create a series of looping or non-looping animation for game character animation.

GA4110 Course Learning Outcomes Rubric  

Required Textbooks:
The Animator’s Survival Kit: A Manual of Methods, Principles + Formulas for Classical, Computer, Games, Stop Motion + Internet Animators - ISBN: 9780865478978



Add to Bookmarks (opens a new window)