GA 3120 - 3D Modeling Credits: 3 Course Type: Studio
In this junior-level studio class, students will apply a variety of modeling strategies to solve technique-specific tasks, such as modular environment modeling, LOD creation, and hero mesh development. Additional methods of optimizing UVs based on project constraints will also be explored. Upon successful completion of this course, students will have created an engine-ready environment that is prepared for sculpting and refinement.
Prerequisites: AN3D 1210 - 3D Computer Fundamentals
Course Learning Outcomes:
- Model hard-surface, modular assets for use in the creation of detailed environments.
- Model and export custom-created collision for meshes.
- Create basic materials that have tileable textures in both Maya and Unreal.
- Apply techniques for UV unwrapping modular and non-modular assets.
GA 3120 Course Learning Outcomes Rubric
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