AN3D 1210 - 3D Computer Fundamentals Credits: 3 Course Type: Studio
This freshman-level course introduces the student to the basic methodologies and techniques used for the creation of 3D computer art. Modeling is the primary focus of this class. The student gains practical experience with the software user interface, workflow pipeline, project management, and final project presentation. Upon successful completion of the course, students will have developed a complex 3D scene that demonstrates competencies in these disciplines at a basic to intermediate level.
Prerequisites: none
Notes: (Formerly AN3D 2210)
Course Learning Outcomes:
- Create 3D models with proper topology which are ready for unwrapping and texturing.
- Apply ambient occlusion and proper rendering/presentation techniques for final submission.
AN3D 1210 Course Learning Outcomes Rubric
Required Course Materials:
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