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Nov 21, 2024
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AN3D 3230 - 3D Computer Animation Motion Studies Credits: 3 Course Type: Studio
In this junior-level studio course, students learn how to analyze movement utilizing the principles of animation. Studies include posing, keyframing, inbetweening, and timing. Upon successful completion of this course, students will have the technical knowledge necessary to produce believable character animation.
Prerequisites: AG 2300 - Animation + Game Art Sophomore Portfolio Review and AN3D 1210 - 3D Computer Fundamentals
Notes: (Formerly AN 3720 3D Computer Animation Motion Studies)
Course Learning Outcomes:
- Animate 3D characters with a strong emphasis on weight, physics, performance, and acting.
- Recognize how to place and edit keyframes.
- Practice adjusting motion curves to affect ease-ins and outs.
- Relate the fundamental components of a rig to the way they affect model deformation.
AN3D 3230 Course Learning Outcomes Rubric
Required Course Materials:
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