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May 20, 2024
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GA 4360 - Game Particles + Effects Credits: 3
In this studio-based course, students will explore the techniques necessary to create custom particle effects to enhance the look and feel of their game worlds. Many games rely on strong, dynamic particles to represent attacks, environments, puzzles, traps, and more! By course’s end, students will have produced custom particle shaders, colliders, and animation.
Prerequisites: GA 3220 - Game Shader Development . Notes: Offered online only. (Formerly GA 3360)
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