May 17, 2024  
2018-2019 Academic Catalog 
    
2018-2019 Academic Catalog [ARCHIVED CATALOG]

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GA 3220 - Game Shader Development


Credits: 3

Building on the skills learned in AN3D 2320 3D Computer Lighting + Materials , students will use 2D and 3D painting techniques and photography to expand their personal texture library and build complex shader systems utilizing a game engine. This studio-based course will explore advanced shader systems including those for animated, intelligent, reactive, and scripted materials. At the conclusion of this course, students will have produced a fully textured environment utilizing a variety of animated and/or intelligent shader systems.

Prerequisites: AN3D 2320 - 3D Computer Lighting + Materials  and GA 2220 - Game Creation Fundamentals  
Notes: (Formerly GA 3220)



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