Mar 29, 2024  
2020-2021 Academic Catalog 
    
2020-2021 Academic Catalog [ARCHIVED CATALOG]

Add to Bookmarks (opens a new window)

GA 3330 - Character + Level Design


Credits: 3

This junior-level, studio-based course focuses on exploring techniques that lead to quality design for games. Upon successful completion of the course, students will have created a functional Design Document comprised of concept art covering subjects such as characters, vehicles, props, creatures, level maps, GUI overlays, and environments.

Prerequisites: AN 2270 - Digital Painting for Film + Games  or IL 3850 - Digital Illustration I  

Course Learning Outcomes:
  • Experiment with designs for characters, props, environments, vehicles and creatures.
  • Develop a written story world as the foundation of a design document.
  • Refine concepts by way of thumbnails, design variants, color studies and expression sheets.
  • Assemble designs into a comprehensive design document.

GA 3330 Course Learning Outcome Rubric  

Required Textbooks:
Level up! The Guide to Great Video Game Design by Scott Rogers. 2e. 2014. Wiley, ISBN-13: 9781118877166



Add to Bookmarks (opens a new window)