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May 20, 2024
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GA 4110 - Game Animation + Motion Capture Credits: 3
In this studio-based class, students will learn the techniques used in the production of animation for games. Students will animate character loops and cut scenes using keyframe animation and motion-capture data. At the conclusion of the course, students will have developed a series of looping and transitional character animations as well as a dialog cut scene.
Prerequisites: AN3D 3230 - 3D Computer Animation Motion Studies Notes: (Formerly GA 3110)
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